Avorion

Avorion

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【远端动力】(12)“星云Ⅱ”级战斗航母 "Nebula II"-class battle carrier
   
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Type of Build: Ship, Military
Military: Carrier
Game Stage: Late Game
File Size
Posted
5.504 MB
25 Oct, 2024 @ 1:15am
1 Change Note ( view )

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【远端动力】(12)“星云Ⅱ”级战斗航母 "Nebula II"-class battle carrier

In 1 collection by 泰鸽尔 (Ti Pigeon)
“远端动力” Remote Drive 舰船合集
24 items
Description
系列舰载机合集
Series of carrier-based aircraft compilation
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3354360205



舰船介绍

“星云Ⅱ”级战斗航母是一款强大的战斗舰船,厚重的护盾和装甲与灵活的机动性并存,能够搭载大量武器与舰载机作战。“星云Ⅱ”的造价昂贵,但在部署后她会展现出相称的战斗力。单舰歼灭大群敌舰不成问题。“星云Ⅱ”是系列舰船中的一个里程碑,是在全新建造思路下的第一艘主力舰。也将代表了之后主力舰的性能水平。

The "Nebula II"-class battle carrier is a powerful combat ship, equipped with heavy shields and armor while maintaining flexible maneuverability. It can carry a large number of weapons and aircraft for combat. The "Nebula II" is expensive to build, but it will demonstrate proportional combat power after deployment. Single-ship destruction of large groups of enemy ships is not a problem. The "Nebula II" is a milestone in the series of ships, being the first main warship built under a new construction concept, and it will also represent the performance level of future main warships.

舰船数据

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船体/HULL: 3.22 M
护盾/SHIELD: 3 M
质量/MASS: 2.29 Mt
体积/VOLUME: 63.91 Mm³
长×宽×高/L×W×H: 1253×401×151 m
船员/CREW:1055
部件数量/BLOCKNUM:14999

加速/ACCELERATION: 41 m/s²
减速/DECELERATION: 72 m/s²
最大航速/Maximum speed: 761 m/s
偏航/YAW: 0.39 r/s
俯仰/PITCH: 0.39 r/s
滚转/ROLL: 0.83 r/s

跃迁距离/Jump distance: 9.2
跃迁冷却/Jump cold down: 90
计算能力/Computing power: 43.04 K

生产线/Production line: 4
生产力上限/Productivity cap: 573 /s
克隆/clone: 89
学院/academy: 31

能量需求/Power Requirement:673.3 GW
能量供给/Power Output: 1.05 TW
能量储量/Power Stock: 5.04 TJ
超空间跃迁能量/Hyperspace Jump Energy: 2.29 TJ

机库空间/HANGAR SPACE:870

造价/COST:33.161.213
铁/Iron: 410.837
钛/Titanium: 14.949
淬尼/Trinium: 316.098
瑕恩/Xanion: 2.284.251
欧格/Ogonite: 234.025
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2 Comments
泰鸽尔 (Ti Pigeon)  [author] 29 Oct, 2024 @ 3:23am 
The construction of the T14 upgraded version of this warship is already on the agenda. If you're looking forward to it, give it a like to show your support.:steamthis:
泰鸽尔 (Ti Pigeon)  [author] 25 Oct, 2024 @ 2:03am 
前面的跑道在回收舰载机的时候可能卡住飞机,这是机库设计导致的,如果你不想要从跑道发射舰载机的效果,把前面的机库替换成全息零件就可以解决。
The front runway may get stuck when recovering carrier-based aircraft, which is due to the design of the hangar. If you do not want the effect of launching carrier-based aircraft from the runway, replacing the front hangar with holographic components can solve the issue.:gtfoglow: