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But I encountered a problem where only the mesh is displayed in the game.
There's no texture, and I don't know what to do. I've searched all over the internet. Thank you in advance )
What I'm referring to, in GoldSrc for example, there's a render mode for the textures called flatshade that ignores the geometry in the model but is still affected by lightning. The model is lit in brighter areas and shadowed in darker ones but the ugly Phong shadows across the model don't show up. I would post some pictures but comments in Steam don't allow me to.
Picture the model being rendered as with its plain textures applied and no shadows cast around the model. I've seen it work in good old GoldSrc for instance.
I've got a hunch that, since the weapon is just another bone inside the character frame and weapons do seem to scale with the rest of the skeleton, scaling on the Y axis for instance would squish the weapon as well. I would try to check on this by scaling some model I've got but free camera controls inside KF are an enigma to me.