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- Added two new taste thoughts, one for preserved food, and the other for preserved meals
- Fixed recipe base lacking requiredGiverWorkType
- Fixed preserved food preferability, now pawns will choose to eat the better preserved food instead of the raw meat laying on the floor (but still, of course, prefer meals)
- Fixed item descriptions
- Removed redundant code
- Preserved fruit is now categorized under PlantFoodRaw.