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While this is true, you can place a skid stand nearby and set one of the skids to hazardous waste to allow the gas power plant to keep its hazardous and non-hazardous waste separate.
Here are the results I got for testing the oil power plant's waste percentages. Your methodology for finding them is probably much better than mine, but I figured you may want to see them anyway:
Oil Power Plant
Non-Hazardous Waste Mix
~0.0733 ton/day
Biological - 1%
Burnable - 86%
Other - 12%
Hazardous Waste Mix
~0.04 tons/day
Burnable - 64%
Hazardous - 27%
Other - 8%
Combined Waste Mix
~0.11333 tons/day
Biological - 1%
Burnable - 78%
Hazardous - 10%
Other - 11%
"Unless you are doing it for roleplay or trying to keep your pollution down to a minimum, no."]
I would add that treating hazardous waste can be worthwhile to purify sources of burnable waste for waste to heat plants, as sorting cannot occur before treatment yet leaving in metal, construction waste, and plastic all reduce the maximum amount of heat (or power) an incinerator can produce. Reducing the pollution created from burning hazardous waste also allows the heating incinerator to be built much closer to residences, which means higher interior temperatures.
- Waste also has hidden "caloric" percentages, which scales the output of the waste to heat/power plants. You can find these values in the config files of those incinerators as the second number after the tag $WASTE_CONSUMPTION_RATIO, which specifies the type of waste, the percentage that does not remain as ash (the processing efficiency percentage), and then the caloric percentage.
Waste Caloric % (Utility as a fuel)
Biowaste 50% (decent)
Fertilizer 20% (terrible)
Burnable 100% (best)
Plastic 40% (decent)
Hazardous 50% (decent)
"Other" 20% (terrible)
Mixed waste seems to have a percentage that is a weighted average of its constituent wastes' percentages. Mixing in construction waste or metal scrap will drag down the maximum output of a waste to heat/power plant.