XCOM 2
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[WOTC] MGS Alert Sound
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45.498 KB
9 Nov, 2024 @ 4:54pm
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[WOTC] MGS Alert Sound

Description
This mod adds the MGS alert sound effect to the game.
Plays the very moment the enemy is alerted, right before the pod reveal cutscene.

Inspired by the legacy MGS Attention Sound mod by robojumper.

Requires Voice Patcher and X2WOTCCommunityHighlander (any version).

Should be compatible with anything. Safe to install or remove during campaign.
Chance to play and sound volume are configurable in the .ini file.
12 Comments
Hyakkoudoggo 18 Jul @ 4:47am 
tnx
Aquilio  [author] 18 Jul @ 1:18am 
Yeah absolutely
Hyakkoudoggo 17 Jul @ 9:33am 
Permission to copy the config code ?

for Ruina snap sfx
SeniLiX 17 Nov, 2024 @ 8:30am 
Huh?! Who's footprints are these?
MadMonkee10 15 Nov, 2024 @ 5:53pm 
imagine if the exclamation mark could also appear above their head lol
Taco Man 12 Nov, 2024 @ 7:20pm 
Imagine that one sound effect where it goes "oh Sh&t!" imagine THAT for an alert sound effect. It'd be funny sometimes.
horsepowerYT 12 Nov, 2024 @ 2:01am 
@Zoinho1
@Aquilio
YES!
Aquilio  [author] 10 Nov, 2024 @ 1:07pm 
@Zoinho1
I did find a way to enable hitsounds, but it's going to be a while until it's properly tested.
Zoinho1 10 Nov, 2024 @ 8:44am 
Is possible to make a "Crit TF2" sound event? To play only when the unit take a critical hit.
horsepowerYT 10 Nov, 2024 @ 2:09am 
"I've have waited oh so loooooong~"