SNPC Workshop 1 V4
   
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"The South (made by me)- The South is an SNPC which has a few attacks up its sleeve. The first one is that they will deal damage if looked at, the second is an execution, and the third is a charge. They will also defuse after being killed. They defuse into deformed versions of the main 4 from South Park, with Stan appearing later on and fusing with them again in a minute. This makes them lose their first attack, but they can summon Corrupteds from other cartoons.
nn_tunnels invasion (made by me)- Summons the 5 nextbots from nn_tunnels in ABC order. Local is a decently fast chaser with 870 health that slows you down and puts a night sky on the map. Dummie has 15 health. Shoot him once, he comes after you at stupid speeds. Once you kill him, he explodes. He is normally friendly, however. He also explodes when he comes into contact with you, but he doesn't die. Pigment has 2200 health. Pigment will speed up and slow down at random. However, if you decide to get close to him, he will become enraged and chase you at fast speeds for about 5 seconds before stopping and letting you kill him.\Identity has 450 health and is fast. He spawns in anomalies, which are fast and don't do any damage, but they pull you into Identity. The anomalies are slow and have 15 health. Jeff is a ruthless SNPC which will hunt you down no matter what and puts black fog on the map. You have to survive him for 20 seconds. If he jeff the kills you, he resets the process. He is also the speed of the player.
Wolrank and Wolffang (suggested by Mr Ferret, mechanic made by me)- They start in frozen ice, however, when the ice is shot, the two SNPCs are broken free. The first SNPC is Wolffang. He is a hostile SNPC with 2.5K health. He is also extremely fast and does 40 damage a bite. That is not all; however, he shoots an ice spike which instakills when it dies. He also creates an ice crystal on the map that when touched, it heals 75 health of the player's The second SNPC is Wolrank. He acts as the meat shield for Wolffang by having 5K health. He pulls the player in so that Wolffang can attack, as well as shaking the players screen.
D4RKN355 (Suggested by Sionixst, mechanic made by me)- D4RKN355 immediately puts a black fog on the map. However, after about 30 seconds of chasing you, he will play a hide and seek game without a hiding spot. However, he is semi-transparent, so if you shoot him before the timer of 40 seconds ends, you win. If he finds you, he will become enraged and summon 3 Formidables. After this, he goes poof.
Caidom (suggested by Shadows)- 2x your size will dash at you in random times and will deal 30 dmg per hit. He will sometimes stop to rest which is where you can hit him after the resting period he continues battle. He can summon 4 fast zombies and 1 fast headcrab every minute to add some spice to the fight
Phantasmagoria (suggested by Shadows)- Moves like the sad nextbot and summons either Lamb's Curse or Flesh Deprivation. Lamb's Curse is a cloner with 700 health and Flesh Deprivation summons zombies in. After 40 seconds of being on the map, Phantasmagoria says WAKE UP WAKE UP WAKE UP in the chat and proceeds to crash your game if came into contact with. He then summons both LC and FD and removes himself.
Mr. Bones (made by me)- Mechanic: Mr. Bones is an SNPC with a few boney attacks up its sleeve. He will summon Bony Soldiers that have 900 health and do 20 damage, shoot a skull which deals 70 damage, crashes the game once you have not killed it in 3 minutes, and completely stops moving and summons 3 of 3 goofy skull SNPCs. The Flabbergasted explodes, The Silver is tanky, and The Starer runs the kill command if not shot in 10 seconds.
Anubis(suggested by Shadows)- Summons in a heart and a horde of 10 zombies which appear every 10 seconds for a minute. If you shoot the heart while the minute of the horde is going on, you will be deemed unholy. After the minute, you can shoot the heart and it either deems you worthy (70%) or unworthy (30%). If you are deemed holy, you will be sent to gm_heaven. If you are deemed unholy, Ra's Punishment will appear and summon Ammitt after a few seconds, who summons a heart with 200 health every 10 seconds. After two minutes, YOUR FATE HAS BEEN DECIDED and Anubis will appear once more with a different image, wait 20 seconds, and then slowly approach you, crashing your game on contact.
unknown.frag (suggested by Greeny)- When unknown.frag spawns in, the fog will turn pitch white, and the skybox into static. unknown.frag isn't on the map at first, however it will play an audio cue forever when it spawns. unknown.frag only has 17 HP, at first, and it has massive damage reduction. However for how it works, it will spawn a pitch clone of itself every 10-20 seconds, the pitch black clones have 110 HP, and move very fast. And once they reach the player, they will deal 25 damage and teleport the player to a random part of the map. As for unknown.frag itself, whenever you approach it, it will pull you away from itself, and if you noclip to it, it will enter its enraged mode. There are only 2 ways of triggering unknown.frag's enraged mode, the first way is as previously stated, noclipping to it. And the second way is killing it while in its normal phase, it will take a while however. During this phase, everything goes pitch black, the skybox, the fog, everything. Whenever unknown.frag enters its enraged mode, it will play another audio cue, and it will start flying towards you slowly, making a random string in the chat, and if you try to shoot it with any guns, the damage will be reflected back. If it touches you, you reload into the map.
Blue Mania (suggested by TaintedPath, made by Shadows)- A boss Rush SNPC with 2 rounds and 4 SNPCs selected randomly. The first is Envy, who is a chaser that deals 66 damage and randomly dashes. The second is XZ, who is also an average chaser with more health and slashes, dealing 22 damage. Xorcus can shoot 3 lasers and 10 lightning bolts, dealing 30 per laser and 5 per bolt. The Towering Beast is a giant SNPC which summons weakened versions of the others and is huge. He also deals 2 damage when close.
Baldloon (Suggested by Shadows)- Baldloon starts off as an SNPC who stands in red fog. After 30 seconds, he will create Notebooks, which are distractions, Priloon, an extremely fast SNPC, and Playloon, an SNPC who makes you Play or Jump in chat if not shot at in 20 seconds. Baldloon works like Baldi in this stage. However, once you kill him in this stage, the fight begins, audios changing for each phase. He summons a bunch of Baldloon-like characters, which if you kill one, it moves on to the next. Playloon is an average chaser in this stage, Priloon works like his original counterpart, the Baldloon clones vary in speed, Firstprizloon has slippery movement,
the purple one slides around and roams the map but throws flashbangs at you if spotted. Artsandcraftsloon moves at a fast speed, but doesn't instakill. Bulloon is a tanky SNPC which doesn't move and is served for a distraction Sweepoon moves at great speeds dealing 50 dmg. Baldloon normally chases you in this stage too."