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Ecotech (Testing Release)
   
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Mod, 1.5, 1.6
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17.214 MB
11 ноя. 2024 г. в 18:58
28 июл в 17:44
Обновлений: 4 (просмотреть)

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Ecotech (Testing Release)

Описание
Mod Version: 1.1.01 (last updated @ 7.28.2025, ~5:30PM PST)

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TESTING VERSION! Main version here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3364700123

This version serves as a way to make sure everything is 100% up to the quality I expect this mod to be, before it hits the 'main' version. It serves no other difference, and should provide the exact same experience the main version will.
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A high fantasy, tribal-oriented mod that introduces the ability to grow weapons and defenses in your garden, rather than machining them together.... while also figuring out how to be balanced!

Currently introduces several terraweapons, new materials, and new structures, all of which only require a green thumb to plant, and patience to grow. They are just as effective as fabricated weapons, giving you a 100% all-natural, viable alternative to your colony defenses.

No more need to be forced into higher tech levels to defend yourself! The goal of this mod is to provide a tribal-friendly way of upscaling your tribe, without being overkill or OP.

This is NOT an overhaul, meaning it'll work with most mods!

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This testing version is mostly to widely test experimental features, or to give access to major updates early.
It will generally be stable and be similar, if not identical, to the main version.
Additionally, the testing version does NOT have any tech restrictions.

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-Please report balancing and bug issues on the workshop page!

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Комментариев: 2
Simplyoranges1.0 26 июл в 18:04 
Little note for those wondering where your trees may have gone, Tree eating creatures will eat them, tamed and untamed. I caught one of my Thrumbo eating my custodian tree (easily fixed by simply forcing them out of the area, but still annoying).
Aulie 20 июл в 0:37 
cheers mate. cant wait to try it