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You can delete the pastebin files - we'll need new ones anyways after the updates I made.
The list of modifications starts on Line 256. I removed as many mods as I could from my Creative playthrough without significant risk of crashing the game.
I'll leave the investigation to you, at this point. Thank you in advance!
Let me know when I can delete these files from PasteBin, please.
I can't shake the feeling that it's something peculiar on my end. After all, 1,159 subscribers and *I'M* the first schmuck running into this issue? 8P
Sorry for the trouble! Like I said, I've tested this myself numerous times and have not had any issues with it.
I created a new Creative mode game, same mod combination, to set up a platform to test this, THEN noticed your comment, THEN tried to kill Project XSOLOGIZE. Here are the logs from the second attempt: https://pastebin.com/h2DAMzwJ
Notice Line 480 in the Pastebin: "2025-06-19 14-45-50| Received an invoke script message the wrong sector. Coordinates: 82:-139"
Then Line 488 reads (in part) "attempt to index a nil value".
I also have two homegrown mods that I haven't published.
One I call "ExplorerHasSeenItAll" which only changes scoutcommand DOT lua to add more helpful descriptions where Explorers would otherwise only say "There's something abnormal and possibly dangerous here!"
The other I call "CompassLikeGateIconsANDAlwaysOnAncientGates". Basically, I took 1722261398 and altered it to include the functionality of 3131761086 because otherwise they both change ancientgate DOT lua and /do not/ play nice with each other. I haven't obtained permission form either author to upload this.
------------
If a mod conflict is the cause of what I'm seeing, then I've got /a lot/ of work to do to narrow this down. I should probably prune older modifications that don't fit my current playstyle anymore, anyway. I'll get back to you if I ever figure out which other mod, if it disappears, makes Keepers Of The Horizon work properly.
https://pastebin.com/FnCMYwn5