DRAGON QUEST III HD-2D Remake

DRAGON QUEST III HD-2D Remake

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Monster Wrangling 101
By PootYolo and 1 collaborators
You wanna be the very best? Like no one ever was? Gonna Wrangle 'Em all?
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Intro
What and who is this for?

This guide will present the multiple, recruitable friendly monsters to help you in your adventure by:
  • Giving your Monster Wrangler new skills via a milestone system.
  • Getting through the Monster Arenas set in multiple towns and getting their respective prize pools.

If you intend to tame 'em all:
  • You may only start recruiting monsters once you get out of the starting continent and meeting Monty/speaking to him in Romaria.
  • Do note that you may meet duplicate monsters, it's intended as they offer a power boost to your current "Monster Roster", levelling them up and granting more spells/abilities.
  • Some monsters can be met outside of towns and dungeons in "Secret Spots" (landmarks appearing as a big tree or rock formation).
  • Having a Monster Wrangler in your team is not necessary but HEAVILY recommended, not only it's easier for you to locate monsters with "Animal Instinct", but they'll NEVER escape from you when approached. If you intend to not take one, then you'd be forced either to use musk (to cover your scent), use a Fading Jenny/"Fade" spell (to hide your presence) or the thief's "Snoop" ability (to silence your footsteps.
  • Lastly, a couple of monsters only spawn during a certain point of day, I recommend you to abuse the inn as much as possible, or Night Lamp/"Tick-Tock" spell.

Find what you need with ctrl+f, if you need something specific, be it the location or a monster. Good luck!
Beast Wrangler Milestones
  • 3 friendly Monsters recruited for "Animal Instinct".
  • 5 for "Call of the Wild" (singular target, 4 hits).
  • 10 for "Monster Pile-On" (random hitting AoE version of the latter).
  • 30 for "Lashing of Love" (Heavy damage on humanoids).
  • 50 for "Wild Side" (self-buff to act twice a turn).
  • 80 for "Focus Pocus" (self-MP restore buff).
  • 100 for "Fog of War" (prevents spells from being used, including allies).
Secret Spots (Main Overworld)
Cumaulus 1
South of Khoryv

Antgobbler 1
North-East of Khoryv

Spiked Hare 2
West of Kazav

Prestidigator 1
West of Khoryv

Restless Armor 1
South of Asham

Healslime 2
West of Ibis, EVENING ONLY

Prestidigator 2
North of Portoga.

Cumaulus 2
South of Olivia's Promontory

Raven Lunatic 2
South of Baharata, past the bridge.

Restless Armor 2
Eastward of Alltrades Abbey

Whackanape 1
West of Mor

Mushroom mage 1
Near the Kidnapper's cave, only seen at night

Mushroom mage 2
South of Portuga/near its Lighthouse, only seen during the evening/night

Mermaniac 1
East of Portoga by boat, needs Ra's Mirror

Man O' War
West of Asham, by boat only and only during the day.

Seaslime 2
Top left of the sea chart, near the United Kingdom northwest of Edina.

Whackanape 2
North of the Wayfarer's Shrine, only met during the day.

Heedoo Voodoo 1
West of Theddon, only seen at night.

Overtoad 3
In the solo trial place in Lasson, make sure to put your Monster Wrangler first in the line-up before entering, that way the thing doesn't run away from you on contact.

Healslime 3
South of Lanson, only during daytime.

Firn Fiend 1
West of the Shrine of the Everbird.

Man O' War 2
North of Reeve by boat, only seen in the evening.

Rampage 1
Northwest of the Pirate's Den, only met during the day.

Lump Shaman 2
South of Fifer's Spire near the moutains.

Wyrtle
Southeast of Fifer's Spire by boat, evening only (you may want to cross from the other side).

Hoodlum 1
Northwest of Fifer's Spire, seen at night only.

Mermaniac 2
North of Mur/East of the sunken Shrine

Handsome Crab 2
East of the Shrine of the Dwarf, night only.

Hoodlum 2
South of the Shrine of the Dwarf, requires Ra's Mirror

Walking Corpse 2
East of Persistence, only met during the night.

Imp 3
East of the Teleportal Shrine/North of your Merchant's Town, talk to the cat with Ra's Mirror during the evening.

Heedoo Voodoo 2
Northwest of Wayfarer's Chapel, only seen in the evening.

Elysium Bird 1
Atop of the hill on Aliahan's continent. (needs the Everbird)

Restless Armor 4
At the top of the cliff, north of Perseverance.

Boreal Dragon 1
East of Khoryv in the pit, requires the birb to get down there.

Mimic 2
East of Ibis atop the hill.
Secret Spots (Alefgard)
Slime 4
Northeast of Tantegel.

Green Dragon
Southwest of the Craggy Cave, talk to the nun.

Seaslime 3
North of Damdara by boat.

Chimaera 3
Southwest of Damdara.

Gold Golem 1
South of Rimuldar.

Elysium Bird 2
Islet north of Rimuldar by boat.

Squidzilla 2
Southwest of Rimuldar, only reached by boat.

Wyrtoise 1
On the northernmost islets, west of the Tower of Rubiss.

Infernal Serpent 1
South of Zoma's Castle.
Aliahan
Slime 3
Need the Ultimate Key to open the jail's door.
Reeve
Bag O' Laughs
Talk to the child in front of the horse with Ra's MIrror in your possession during daytime
Dreamer's Tower
Crone Ranger 1
Talk to the woman in front of the stairs with Ra's Mirror in your inventory.
Path of Promise
Prestidigator 3
Talk to the man in front of the precipice with Ra's Mirror in your bag
Shrine of Promise
Slime 1

Literally your first monster!
Romaria
Spiked Hare 1
Near the fountain in the bushes, at NIGHT ONLY
Romarian Outpost
Metal Slime 1
Need the Ultimate Key.
Khoryv
Healslime 1
Near the pond, EVENING ONLY
Norvik
Rockbomb 2
Need Ra's Mirror, talk to the thug that is still sleeping.
Underground Lake
Antgobbler 2
Nothing special
Faerie Village
Raven Lunatic 1
At night only.
Skyfell Tower
Bubble Slime 1
Hidden behind debris, but still visible
Asham
Bag O' Laughs 1
Behind a stand,only during the day, may need a Monster Wrangler/Musk (?)
Ibis
Mummy 1
At night only.

Bubble Slime 2
At night only.
Pyramid
Imp 1
Need Ra's Mirror, talk to the girl next to the staircase.
Portoga
Sea Slime 1
Met during the evening at the dock below the bridge
Baharata
Overtoad 1
Southwest of town, a bit hidden
Alltrades Abbey
Slime 2
Near the Healslime NPC, night only (?)
Tower of Transcendence
Catula 1
Take the middle stair on the far left, 1F
Kidnapper's Cave
Cannibox 1
Have a Beast Wrangler/Musk (?)
Mur
Shellslime 1
At the small dock.
Edina
Imp 2
Seen at night only.

Cumaulus 3
Seen during the day only, behind the horse statue.
Theddon
Walking Corpse 1
In the top-right building's basement, only seen at night(?)

Bag O' Laughs 3
Standing by the inn's door, only during the day.
Lanson
Cureslime 1
Behind a tree, may be harder to spot (or just run around randomly like I did lol), may need a Beast Wrangler/using some musk (?).
Jipang
Catula 2
In front of a tree, only during the day.

Overtoad 2
Near the rice fields, only during the night.
Orochi's Lair
Magmalice 1
At the very end of the 1st floor.
Lozamii
TOWN FOUND AT THE VERY BOTTOM RIGHT OF THE MAP

Handsome Crab 1
Rightmost island by the evening.

Wyrtle 2
Top-left island during the night only.
Pirates's Den
Lump Shaman
Talk to the woman in front of the table w/ Ra's Mirror during the night.

Imp 4
Sitting on the big bed, only during the day.
Fifer's Spire
Cannibox 2
Fall from the top where the rope lines up, you'll find the monster inbetween the chests.
Grimland
Rampage 2
Behind a tree, only seen at night.
Manoza
Minidemon 1
Onto the roof of Manoza's castle, only seen during the day.

Mummy 2
Talk to the man in the graveyard w/ Ra's mirror during the night
Manoza Cave
Rockbomb 1
Past the row of chests.
Persistence
Minidemon 2
Speak to the horse w/ Ra's mirror in your bag at night only.
Teleportal Shrine
Silhouette 1
Talk to the priest w/ Ra's Mirror, only seen during the night.
Gaia's Navel
Restless Armor 3
Stands in the middle of the left corridor of the dungeon.
Ghost Ship
Squidzilla 1
Met at night on the deck of the ship.

Walking Corpse 3
Below the deck, only seen at night.
Mt. Necrogond (Post-Boss)
Magmalice 2
Behind some rocks in front of the magma pool.
Burg (Merchant's Town)
Goodybag 1
Behind the foutain at night, talk to the "merchant" with Ra's Mirror.
Maw of the Necrogond
Troll 1
On the looping path, you shouldn't be able to miss it.

Mimic 1
Nothing special.
Necrogond Shrine
Shellslime 2
At the back of the shrine, only seen at night.
Baramos's Lair
Senator Armful
Follow the path on the ground, can't miss it.
Castle of the Dragon Queen
Prestidigator 4
In front of the castle during the day.

Cureslime 2
In front of the castle in the evening.

Ursa Major
Also in front of the castle, abit to the left. Seen in the night.
Tantegel
She-Slime 1
In the backyard of the castle.
Talontear Tunnel
Goodybag 2
Nothing special.
Galen's House
Shellslime 3
In the house's garden, near the entrance.
Craggy Cave
Armful 2
Down the top-left stairs of 1F, in the small room.
Damdara
Hocus-Poker
Talk to the lady near the structure.
Cantlin
Minidemon 3
Standing behind the billboard.
Sanctum
She-Slime 2
In the corner of the room.
Rimuldar
Chimaera 1
Behind (in front?) the house, only accessible from the outermost circle.
Quagmire Cave
Crone Range 2
Nothing special, just talk to the man to reveal it.
Kol
Silhouette 2
Talk to the man in the well of the village, .
Tower of Rubiss
Mermaniac 3
Talk to the bearded man near the door.

Chimaera 2
Found on the sides of the "puzzle".
Zoma's Citadel
Liquid Metal Slime 1
Behind some pillars.

Soaring Scourger
Nothing much.
???
Metal Slime 2
Secret spot when you enter "Heaven".

Green Dragon 2
3rd floor in the Orochi's Lair-like dungeon.

She-Slime 3
6th floor (left path from Pyramid) in the Manoza's jail-like place.
Cloudsgate Citadel
Cureslime 3
Near the item merchant.
Citadel Tower
Franticore 1
On the 4th floor of the tower, up some stairs.
Trials
Slime 5
Near the south trial portal

Baramonster 1
NW Trial. Take the leftmost portal twice, then rightmost to reach it.

Great Keeper 1
NE Trial, past the labyrinth part.

AND FINALLY, TO GET THE LAST MONSTER YOU NEED:
  • 115 monsters rescues/wrangled so far for the South Trial.
  • The Sword of Kings (Orichalcum), Auroral Helm (Zenithium) and Gringham Whip (105 mini-medals) for the East Trial.
  • A bunch of others things for the West Trial! (we love collect-athons!).
  • Beating the NW/NE Trial by cheesing it with Dracky Mode..

Has to be Xenlon

Final Trial after all torches are lit.

Talling for a grand total of 121 Monsters!
24 Comments
Baalf 12 May @ 12:37pm 
Honestly, the fact that you can't even play as the monsters even in the arena is a dealbreaker for me.
Tyrax Lightning 17 Jan @ 6:56pm 
Tried to get Boreal Dragon in the Birb needing Pit and didn't find them in the day, had to wait till Sunset then found them. Night untested.
PootYolo  [author] 9 Jan @ 12:23pm 
Fixed the Elysium bird/Ursa Major and Silhouette entries. Can't be arsed to change any one of a kind monsters though. As for the requirements to not scare a certain monster, I already talked about it earlier in the guide (or yknow, bring a monster wrangler in your party to save you trouble)

My main complaint about the Monster Wrangling system is the lack of information they give you unless you go to Monty. (Please, let me see from any point in the game, Square Enix.)

Anyways, thanks for notifying me about these issues!
VDX_360 8 Jan @ 10:07pm 
Huge kudos to the author in creating is extra helpful list. Putting these together can be tedious, but they really do help players.

I was working on my one list but why re-create something that has already been done so well?

I gave the author a Steam Award :-)

Some minor corrections / clarifications suggested below.
VDX_360 8 Jan @ 10:02pm 
The above lists has the giant bear as "Ursa Minor," but in-game it's "Ursa Major"

(Word play on big bear constellation)
VDX_360 8 Jan @ 9:45pm 
There's no "Silhouette 2" in the above list. There's a #1, and #3.

Typo or missing entry?
VDX_360 8 Jan @ 9:41pm 
Typo Correction

"Shell Slime" is in-game.
"Shellslime" in in list.
VDX_360 8 Jan @ 9:40pm 
Typo Correction?

Seaslime #1 is "Sea Slime"

Impacts Find Commands.
VDX_360 8 Jan @ 9:00pm 
Typo Correction?

The above list has "Elysium Bird 2" but no #1? Was that a typo or is there another one out there?
VDX_360 4 Jan @ 9:36pm 
The Cureslime in Lanson is found pretty easily by triggering it's run-away scene.

After it runs away saying it saw you, just enter and exit a building. Use a fading jenny and go get it.

The game tells you what you need to do to get any monster that runs away:
It SMELLS you --> Need to approach with Musk.
It HEARS you --> Need to have Padfoot activated
It SEES you --> Be invisible with Fading Jenny or the spell.