Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Instead of using workshop, I advise you to install my mod manually through nexus:
https://www.nexusmods.com/kotor2/mods/1261
I hope that helps :) If not, tell me your modlist and I'll try to figure the incompability.
Unfortunately for me, the mod crashes my game just before meeting Sion, and also just before getting Kreia on board of the Ebon Hawk.
I did try to reinstalling, but does not work.
Thank you anyway for the work so far :)
I implemented something that I hope is a temporary fix by removing my changes to original Darth Traya entirely. Just load a save before you return to the Polar Academy to Atris, and it should be fine.
Turns out for some conspirological reason both Atris and Traya referrenced by the same n_darthtraya001.utc file I've edited, but since they're packed in different modules, they create different npc's, BUT as I edit a single file, they both turn into one.
I think I will get around this, eventually, but as of now I'd better just make the game completeble.
Hope everything will work this time!