GROUND BRANCH

GROUND BRANCH

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Trijicon REAP-IR and SkeetIR [1035]
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Asset mods: Weapon
Ground Branch versions: v1035
File Size
Posted
Updated
169.542 MB
24 Nov, 2024 @ 7:33pm
31 May @ 3:28pm
9 Change Notes ( view )

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Trijicon REAP-IR and SkeetIR [1035]

Description
Add some thermal vision with the Trijicon REAP-IR and the clip-on thermal SkeetIR!

This mod features a basic thermal effect to help you ID tangos, but it's not a fully realistic thermal image, think of it more as an experimental feature built with the tools available.

Perfect for anyone curious about how a thermal scope might work in the game.

Note: The thermal effect is limited by the mod kit and game assets. Since there aren't specific textures for heat, it's more of an approximation than a true thermal view.

[Known Bugs]
- Using NGVs with the thermals will show up enemies behind other geometry
- Using a magnifier with the SkeetIR shifts the thermal image a bit
82 Comments
Halfbreed_83 12 Jul @ 7:21pm 
How to use Skeet IR: You need to find the "attachment menu" and create a key bind for it (I used the center mouse "click"). Once you've created the bind for the attachment menu, while in game, click on the attachment menu; it will bring up a radial menu where you can select to "Flip Skeet IR".

Now that I've figured out how to select the Skeet IR, i just need to find the best optic combination for it. I'll take any suggestions!

Great mod Paiva!
sontungnguyen711 5 Jul @ 8:00am 
how can i use skeet man ?\
jonexhd 3 Jul @ 4:20am 
the skeet looks nice but really need fixing. the aim is too misaligned
mra1993 28 Jun @ 2:56am 
@Paiva thank you for your effort on this. It's been a real help.
L34D F4RM3R 26 Jun @ 8:09am 
@Paiva Thank you for the update. I hope you get to fix this. Really appreciate your work!
Paiva  [author] 21 Jun @ 2:07pm 
@L34D F4RM3R Yep, but since we don't have NVG's in the SDK I need to test everything in-game, which is very time consuming since I need to repackage the mod, override it, close the SDK, open the game and open a map just to see if my changes worked at all... Opening the SDK usually takes some minutes, so there's that too...

Hopefully I can find a fix for it soon
L34D F4RM3R 21 Jun @ 2:50am 
Is a fix being worked on?
Recon 18 Jun @ 4:32pm 
how to aim with the SkeetIR - when you can't see a laser or a reticle through it?
Recon 17 Jun @ 4:54am 
"Using NGVs with the thermals will show up enemies behind other geometry"

Can you please disable this?
oxobobo 14 Jun @ 2:47pm 
love the new thermal graphics btw