Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Items (19)
(Sponsor) Abya Yala Expedition
Created by Leugi
Adds The Abya Yala Expedition sponsor to Beyond Earth, an indigenist-ecologist faction from South America. It also adds Archaeologists as colonists and Exploration Journals as cargo. https://dl.dropboxusercontent.com/u/81814981/AbyaYalaChart.jpg https://dl...
Buildings: Biofuel Plant Tweak
Created by Vie S
Alternate download link Adjusts the Biofuel Plant to be buildable with and improve the yields of Fruit and Tubers. As compensation for the improved effect, the base Energy generation of the building has been reduced to 1 (was 3). No more woes of quests req...
Vesperian Confederacy - Colonialist Legacies
Created by TPangolin
Oh Space Canada! Our Home and Native Land! In this mod you'll play as Noémie Leifsdóttir, Astro-cartographer of the mighty Vesperian Confederacy. Biologically, Leifsdóttir may very well be the youngest amongst the Sponsor leaders. The fact of the matter ho...
InfoAddict
Created by Unknownone
A Beyond Earth version of robk's popular InfoAddict. All credit goes to robk for the original version, I just updated it for Beyond Earth. Updated for Rising Tide! (at the moment, the download is not available through the Workshop) Rising Tide version down...
Nuevos Aires Coalition (RT)
Created by Shadow
Now compatible with Rising Tide! (Vanilla BE support is discontinued, check CFC thread for legacy version) The Nuevos Aires Coalition is a strong southern economic power centered around the Buenos Aires Metroplex, by the dawn of the 23rd century a megacity...
Player Colour for Units
Created by SaintDaveUK
It annoyed me that every unit in the game has the same red colouring, so I made this mod which applies a sponsor's national color onto its units, so it is easier to tell which civilization owns which unit. Sorry to say that I have abandoned this mod and wo...
Quests: Resource Building Quest Fix
Created by Vie S
NOT RECOMMENDED TO USE AFTER THE FALL PATCH. The issues this mod fixes have been fixed more thoroughly. Requires Utilities -- Modular Script Loading Alternate download link Fixes an oversight with quests which require Buildings which require specific Resou...
Randomize Colony Names
Created by Nutzzz
Randomize Colony Names for Civilization Beyond Earth by Nutty Randomizes colony names within a sponsor's list for every colony except the first. Also affects modded sponsors. ...
South East Asian Cultural Alliance
Created by Pouakai
Relatively untouched by the Great Mistake, the nations of South-East Asia banded together for mututal prosperity, sharing the belief that it was their adherence to the Buddhist faith which spared them from the events which devastated so many other nations....
The Iron Pact
Created by JFD
SPONSOR: THE IRON PACT (KURT VON GOTHA) TRAIT: WITH UNITED POWERS 5% of Energy is converted into Culture. +10% Worker improvement speed. DIPLO AGREEMENT 1: OLD WORLD SALOONS Increased Culture for cities with a Garrison. DIPLO AGREEMENT 2: MILITARY-INDUSTRI...
UI: Notification for Units Nearing Death in Miasma
Created by Vie S
Simple UI addition. Causes the game to alert you via the notification panel on the right side of the screen if a unit you own will die from Miasma in the next turn. 今日本語化があります!...
User Interface Tweaks - Base Game
Created by JellieBird
ATTENTION: THIS MOD IS NO LONGER SUPPORTED This mod will receive no further updates or changes. I cannot guarantee it works any longer. --------------------------------------------------------------- This mod is intended to fix a lot of small problems and ...
Visually Distinctive Terrains - Arid Biome
Created by Cousken
I had a problem of seeing what terrain type a tile is without looking on the tooltip, so I decided to create this mod. It retextures the games terrain so that all the terrain types are more distinctive and easier to distinguish between. This particular ins...
Alien Strains
Created by Shadow
WARNINGS: - Not compatible with Rising Tide. - It's been reported this mod inadvertently disables a number of victory conditions. Alien Strains is a modification for Sid Meier's Civilization: Beyond Earth which enhances the alien natives by adding up to th...
Colour Filtered Tech Web
Created by andy pandy
*UPDATED AGAIN: Now shows locks on buildings and units that require a certain affinity level.* *UPDATED: Now the left half of the icon shows if it is a unit, optical, wonder, or building* --------------------------------------------------------------------...
Simple Clock
Created by salec
This mod shows a clock in the top-center of the screen....
Leugi's Caribbean Axis (Sponsor)
Created by Leugi
Adds The Caribbean Axis sponsor to Beyond Earth, an idealist-revolutionry faction from the Caribean. It also adds Revolutionaries as colonists and Ideology Books as cargo. https://dl.dropboxusercontent.com/u/81814981/CaribbeanChart.jpg https://dl.dropboxus...
Leader Afinity Randomizer
Created by ggthepony
Randomizes the AI's leader's "flavors" or prefence towards a certain afinity in order to add variety to games. After playing a few games of Civ: BE, I noticed that the AI leaders always went after the same affinties. This mod works to change that by modifi...
The Crescent Company - Colonialist Legacies
Created by TPangolin
In this mod you'll play as Faiza al-Rahman, Humanitarian, scholar, and Grand Hafiza of the Crescent Company - a benevolent Middle-Eastern conglomerate, founded upon on the ideals of old Islam, discovery and education. As Faiza, guide the Crescent Company b...