Arma 3
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Funny's Tactical Animations Re-Cut
   
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Data Type: Mod
File Size
Posted
Updated
263.260 MB
1 Dec, 2024 @ 3:53pm
4 Dec, 2024 @ 7:39pm
4 Change Notes ( view )

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Funny's Tactical Animations Re-Cut

Description
A Re-cut of Funny's Tactical Animation Mod. I have restored the crouched walking/tactical pace, pistol tac pace, and changed the default weapon standing/crouched raised position to an alternate that is included in Funny's. I have also restored some interpolation rates so animation speeds should be back to a more reasonable speed and removed the lowered weapon idles. (The jarring kicks of snapping into an animation without having a proper transition animation have been reduced.)
Popular Discussions View All (1)
0
15 Jan @ 1:55pm
Modify the Funny
muq
9 Comments
Bubi 27 Jun @ 5:47pm 
this is the closer animations to an Ghost recon breakpoint experience , i recomend using it with cine cam :D
Potter [ExOps] 25 May @ 4:11am 
Possible to add a key so I can use the mod on server? if not can I get permission to one time reupload with a key?
Foolish 3 Mar @ 8:18pm 
Trying to get in touch with the creator of this - would like to commission a similar mod from Funny's.
J-Money 26 Dec, 2024 @ 4:25am 
dude i cant believe it. you fixed the "thing". i was searching everywhere for this for like a year. thank you
Archine 23 Dec, 2024 @ 2:39am 
it functions well however, moving laterally using the A and D keys are rather slow
Corporal Ray Person 20 Dec, 2024 @ 1:40am 
Picked up another bug, when you're walking/jogging gun up the game only plays a sound 1 for every 2 steps unless you're walking diagonally, is there any chance it could be fixed?
A | Ω  [author] 17 Dec, 2024 @ 1:50pm 
@Corporal Ray Person Unfortunately you are correct. Only way around it is to create a proper transition animation between those specific stances. I entertained the idea but am limited on time.
Corporal Ray Person 17 Dec, 2024 @ 6:12am 
Good stuff, however when you go from a mid crouch to a high crouch there's a really weird camera stutter, I know it's probably a limitation but is there a chance of it being tweaked to be smoother?
SUSOVALORD 4 Dec, 2024 @ 7:31pm 
great idea bro