ENDLESS™ Space 2

ENDLESS™ Space 2

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Initially Destroyed Worlds
   
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TYPE: Extension
CONTENT: Gameplay
File Size
Posted
Updated
416.332 KB
4 Dec, 2024 @ 5:47am
1 Feb @ 11:14pm
13 Change Notes ( view )

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Initially Destroyed Worlds

Description
Allows destroyed planets to spawn during galaxy generation.

The only ruined world you're likely to encounter at the start of the vanilla game is Harrow, the orbit of Academy HQ. This mod aims to add a little more tragedy and variety to the universe by allowing other (unnamed) destroyed worlds to spawn as well. Both gas giants and telluric planets may randomly appear in the destroyed state. Casualties of long-forgotten feuds of the Endless and Lost, perhaps? Who knows.

The idea is to add flavour without affecting strategic balance significantly, thus the probability is intentionally slight (roughly 1 in 60). Ones that you do find may be repaired into a habitable condition with Behemoths (from the Supremacy DLC), which could give a little extra push in that tech direction in certain starting scenarios.

If using Endless Moons, this mod must be loaded after it.

For an ESG-compatible version, see "Initially Destroyed Worlds [ESG]".
2 Comments
mdel  [author] 2 Feb @ 5:03am 
Please note: I have split a separate ESG-specific variant of the mod that should be preferred to this one for ESG users, as I noticed a few conflicts.
Gleb Cornery 3 Jan @ 1:52pm 
Cool mod, it really kinda adds more backstory to the Endless Universe