Operation Athena

Operation Athena

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Official New Player Guide/Game Manual
By The_Sangre and 1 collaborators
A guide for players to understand controls/functions of Operation Athena
   
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MISSION START
To select a mission, walk up to the mission board in the briefing room. Looking to the arrows left and right will cycle between the maps. To change your gamemode, you have to click to the top right of the map to cycle between game modes. Once all of your selections have been made, clicking the mission confirm, the athena icon will have a snake around it to confirm that your mission has been selected. Then proceed to the garage.

After selecting a mission on the mission select board, going to the square-taped area next the humvee in the garage will start a countdown taking you to the mission. (ALL PLAYERS MUST BE PRESENT IN THIS AREA TO START THE MISSION)
DOOR INTERACTION/BREACHING
Navigating missions requires operators to interface with doors leading into rooms with potential danger. These doors can currently be interacted with in four different ways:

Simply press the F key to open the door normally.
You can also kick the door open by walking until your gun is lowered in front of the door and pressing the V key.

Third is incrementally opening the door with the scroll wheel (forward to open the door away from you, backwards to open the door towards you) to peek into rooms. This is the only option completely silent to enemy forces.

Explosives are also able to open the door; if a door is in the blast radius of a grenade, the door will be completely destroyed. Explosive charges are still in development but will produce the same effect.

Doors are randomly locked and unlocked throughout the map every round
LEANING
Peeking around corners and firing from cover is essential during operations. Pressing the Q key leans left, and the E key leans right. Additional leaning customization are discussed in the KEYBINDINGS section.
EQUIPMENT
Operators can select/change their weapons in the weapons locker room on the second floor.

There are a number of weapon options in the game, limited based on your class archetype. The MEDIC can choose a select number of compact firearms, such as Sub-Machine Guns and Light Assault Rifles. The BREACHER has access to a breaching shotgun and intermediate rifles. The SUPPORT GUNNER can choose weapons with extended magazines and fire support capabilities. The TEAM LEAD has access to standard assault rifles.

The only exceptions are handguns, all options of which are available to all classes.
GRENADES
Operators have access to grenades regardless of class archetype. To use a grenade or flashbang, you can press the G key to withdraw it or stow it. Hold left click to prime the grenade, at which point you will see an arc of where it will roughly land. (PRESSING G WILL STOW THE GRENADE AND CANCEL THE THROW)

To switch grenade types, press 4.
CLASSES
MEDIC
The Medic’s main function is to heal the team. They spawn with four healing items instead of one. They can either use their healing items on themselves, or on their teammates. Walk up to your teammates and hold H to heal them, or hold H while looking away to heal yourself. Putting friendly teammates in the center of your field of view when they are injured will indicate that they can be healed via a plus sign over their head.

Communication is key when coordinating who gets healing. Ask teammates if they would like healing. The amount of healing items you have left is located on the bottom left side of your screen to the right of your health bar.

BREACHER
The BREACHER specializes in assault and demolition equipment. The BREACHER is the only operator with a demolition shotgun for a secondary weapon. Shooting the right side of the door adjacent to the door handle will force the door to open immediately, opening up locked pathways on the map. (This is a method of safely opening locked doors while in cover instead of kicking them.)

The BREACHER is also equipped with more flashbangs.

SUPPORT GUNNER
The SUPPORT GUNNER uses weapons with fire suppression abilities and extended magazines. He can also place ammunition for teammates by looking at the ground and pressing the 3 key.

He comes equipped with 4 ammunition supply boxes that eithers he or his teammates can pick up to refill some of their ammunition.

TEAM LEAD
The TEAM LEAD has access to a number of assault rifles and general equipment, but is also uniquely able to respawn a dead teammate by holding down the 3 key and calling in backup over radio. This ability can only be used once per round.
GAME MODES
TERRORIST HUNT is an elimination-based gamemode. Your only goal in TERRORIST HUNT is to kill every enemy on the map. The game mode ends when your team is dead or the enemy has been killed.

HOSTAGE RESCUE is an escort-based gamemode. Your goal is to move throughout the map and escort one to three hostages to the extraction zone, which is traditionally on the opposite side of the map of where you spawn. This area will be marked by a flare. When all hostages have entered the extraction zone, you will win. If any of the hostages have been killed (by the enemy or your team) the mission is an automatic failure.

Once you have found the hostage, press F to order them to follow you. You can also press F again on them to crouch down and stay in place.

BOMB DEFUSAL is an objective-based gamemode. Bombs are randomly scattered each round across the map. To disarm, you walk up to the bomb and hold F. It will make an audible sound when it is disarmed, not to be confused with the sound it makes to be located. When all bombs have been disarmed, you will win. (NOTE: the amount of time until the bomb detonates is not on your hud, but on the bomb’s circuit board. This timer is currently ten minutes for every map)
HELPFUL HINTS
Here are some useful tips for playing within OPERATION ATHENA.

  • Flashlights are turned on with the T key, but double tapping T will turn on the flashlight’s high power mode.
  • You can press the N key to turn on night vision.
  • You can press the L key to turn on a weapons attached laser system. (if the weapon has one equipped)
  • Hit the B key to lower your weapon, and hitting the B key again also raises your weapon. If your weapon is lowered, you can hit the aim down sight key to bring your weapon to firing position.
  • You can hold the ALT button when you are not aiming to slow walk.
  • Hitting the P key will open up the TEAMS menu. Move your cursor to click the JOIN TEAM OPTION. Any player who wants to see their teammates distance from them and their pings must join a team. To PING, press the middle mouse.
  • Hand signals can be used by hitting the Z key and accessing the radial menu.
  • When you die, you can spectate your teammates by clicking the camera icon on the top right of your screen.
KEYBINDINGS
KEYBINDINGS
The following is a list of default keybindings (unless you have changed your bindings):
  • MOVEMENT
  • MOVE FORWARD: W
  • MOVE BACKWARD: S
  • MOVE LEFT: A
  • MOVE RIGHT: D
  • SLOW WALK: LEFT ALT

GENERAL
  • SPRINT: LEFT SHIFT
  • JUMP: SPACEBAR
  • CROUCH: C
  • KICK: V
  • HEAL: H
  • NIGHT VISION: N
  • HAND SIGNAL MENU: Z

ACTION
  • INTERACT: F
  • LEAN LEFT: Q
  • LEAN RIGHT: E
  • FIRE WEAPON: MOUSE LEFT
  • AIM WEAPON: MOUSE RIGHT
  • SWITCH FIRE MODE: X
  • RELOAD: R
  • FLASHLIGHT: T
  • LASER: L
  • PING: MOUSE MIDDLE
  • LOWER WEAPON: B
  • GRENADE: G
  • GRENADE SELECT: 4
  • TEAM MENU: P

These are not controls, but helpful suggestions.

CROUCH can be switched from TOGGLE to HOLD.

AIM DOWN SIGHT can be switched from TOGGLE to HOLD.

There are two leaning options. One is CLASSIC QUICK LEAN, hold and release. The other is DYNAMIC LEAN, which can be reset through double tapping the E key or Q key or hitting SHIFT.
Accessibility
ASSIST:
There is a center red dot in the middle of the screen that can be turned on if needed.
1 Comments
Egosa-U 25 Jan @ 12:16am 
HUD on/off: CAPSLOCK