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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3468843760
Also, I have a rewrite that's about 80% done but time to finish it is hard to come by right now.
as to the options, are the mod options working correctly? If Always Show Menu isn't selected, it should only show options for what you can do with what is on that square.
if option.condition or alwaysShowMenu then
subMenu:addOption(getText(option.translate), worldObjects, option.action, playerObj)
showMenu = true
end
1) Like you have now, call the menu by pressing the right mouse button
2) Like you have now, call the menu by pressing the right mouse button but on the tree like with "Cut down tree" menu To avoid overloading the pop-up menu
3) Remove the option from the pop-up for me, and instead make a separate button on the side like in the mod FreeYourHands
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
at zombie.iso.IsoCell.update(IsoCell.java:5892)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4197)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4317)
at zombie.iso.IsoWorld.update(IsoWorld.java:4231)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`