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is 1 bullet = 1 damage.
Scuttlers tend to have a varying set parameters of hp all the same in any game difficulty.
that tends to be as low as 4.333333 to as high as around 12 usually.
Walkers - Tend to vary as well often from 50- 80 in most cases.
Bosses also vary.
NPC health is often at 7.5 How this correlates directly I do not know.
Sentries for example tend to be a vary some around 30 or a bit more.
Bursout - 50 is default I believe.
Just some background information of what I see in the editor.