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Contents
Planets
>>> Echo Prime
>>> Ocean World
Many of the important mines are hidden in caves.
>>> Aetheria
If you play on easy, you'll have no problems, but on hard, you'll have to. If you don't have the rockets in time, the meteorites will destroy everything, and you'll have to start from scratch.
Various Screenshots
For the moment, I won't be playing anymore until the graphics improve. I have a good computer and I don't get past 30 FPS, which is disgusting.
If you have any questions, leave a message, and I'll try to answer them. As I said at the beginning, I'm not going to go into detail in the guide because in a few months, I'm sure almost everything will have changed.
Raw Materials
To find mines, you need a radar, and minerals must be analyzed to unlock recipes.
There are three types: mines, coal, and rocks. Mines are detected by the radar once unlocked, but rocks have to be found.
Mines:
PS: The rock got stuck on me xD. You find it everywhere.
Rocks:
Coal:
Some screenshots so you know what to look for:
- The antenna for searching for mines only appears three times at first; as you collect ore and build different machines, it appears as another recipe.
- Walk along the paths and explore; you'll find caves full of various minerals.
- If you need water in the middle of the map, you can build a well. Start collecting rock downwards; eventually, water will appear. Place modules and delete them. Deleting them frees up all that space.
- To transport electricity from one place to another, you have to build windmills or solar panels. It's easier to transport electricity this way from the nuclear power plant than to have to transport uranium. Some machines consume a lot of energy.
- The sulfur is nearby, but it's in a very hot area with temperatures exceeding 122 degrees during the day. You can be there at night, even in a normal module.
- Build your base near the mines. One module is enough; don't waste materials unnecessarily at the beginning, although if you play on a relaxed mode, you'll get them back when you eliminate them. Being near the mines means you don't have to leave the module. Deploy the drone (with the "V") and you can build without consuming oxygen.
- To move around, build modules so you don't run out of oxygen and protect yourself from the temperatures. There are areas with extreme temperatures that require crafting equipment to enter. It will start draining your life below zero and above 124 degrees.
- Build the cultivator as soon as you get the recipe, two or three to have food and rubber.
- You can cross mountains and make tunnels with belts and roads, and with modules too, but it's more tedious. You build them and then delete them.
Tips:
- I think the most important thing you need to know is that you have to build everything that appears in the menu. When you build something for the first time, new recipes usually appear.
For me, the most important is the double storage. It gives you access to the first of the three large ones, with five entrances. But the most important thing is that you don't have to carry any materials inside. When you build something, it's taken directly from the storage remotely.
- When you plant your first trees and fertilize the land, that area already has oxygen.
- In Tasks / Crafting Guide. You have all the recipes.
Tips
Hi, if you've played Satisfactory, Empyrion, and Planet Craft, this game is a combination of all of them, but especially Planet Craft. Your mission is to convert an inert planet into a habitable one so colonists can move in.
In this Early Access version, we have two planets, with three more on the way. The missions are slightly different depending on the planet, with different builds. You can play on a relaxed or hardcore level; the difference is that on hardcore, all buildings are destroyed, either by a wave, a meteorite, etc.
It comes with a lot of content, and you can build ships and vehicles.
I won't go into too much detail because I'm sure many things will change in a few months; the game is still in its infancy. But here are the main points.