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And frankly you are taking a good example, where the balancing was put out of place. In EaW FoC, where you can actually build the Super Star Destroyer, it occupies the whole map and admittedly, only tons of tiny bombers can bring it down.
And when the Super Star Destroyer or a normal one is not overpowered in comparison, what is? They were built to be... unfair.
The difference between your ship and mine is actually you're building a sweet model incapable of doing pretty much anything than just, well, looking awesome, with just 16 guns and no engine nearly enough powerful to maneuver it (you forgot the subsystems of the engines btw) while mine is actually capable of doing something; at least I try to get more power to get it more, let's call it realistic. The first star destroyer I built was armed with over 120 guns.
Yours should have at least the same amount.