Project Zomboid

Project Zomboid

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Durable Tools and Weapons
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Posted
Updated
2.941 MB
19 Dec, 2024 @ 5:41am
28 Dec, 2024 @ 8:33am
13 Change Notes ( view )

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Durable Tools and Weapons

Description
Simple mod meant to reajust durabilities of tools and weapons

Your tools, melee weapons and firearms will last longer!

Only for b42, does not work on b41

Mod that tweak the values related to durability.
All values have been changed by hand, in order to make these durabilities realistic

There are 3 levels of condition :
1. Soft, -35% from normal
2. Normal, close to realistic
3. Hardened, +75% from normal

Firearms can be enabled separatly for mod compatibility.

If you have any mod that is likely to change vanilla item (like Common Sense for the crowbar), I recommend to load my mod before them (check mod load order list).

This mod was intended personally, to be able to play with insane loot settings.

On new update, I assume it applies only to undiscovered (not yet spawned) items in your world. Items already spawned will not be updated.

Tweaks exemple :
Lower chance : 1 in X when using tool/weap
HP Max : -1 when Lower Chance triggered

Items
Lower chance Vanilla
HP Max Vanilla
Lower chance DTW
HP Max DTW
Firefighter axe
35
13
40
45
Forged spear
8
9
25
35
Spear knife
4
7
15
24
Wooden spear
2
5
8
18
Baseball bat
20
15
35
30
Metal bar
15
8
35
50
Machete
25
13
30
45

If you think some values ​​need to be changed, go to the post "Values" made in discuss and write it down.

What about next?
- Fixing tweaks
- Correction if necessary of items from other mod that followed vanilla principe.



Workshop ID: 3387217267
Mod ID: DTW
Popular Discussions View All (1)
1
4 Aug @ 12:17pm
Values
♥♥♥♥♥♥
51 Comments
RedSheep 15 Apr @ 12:07pm 
When I assemble a spear with a forged metal head, the head condition of the spear starts at around 10 %. Almost like the condition of an assembled spear uses the stats from vanilla or something like that. I use hardened.
Legion6429 25 Feb @ 10:28am 
Hi, been using your mod and it's great, working perfectly apart from when I try and create a campfire, the stones don't register on the build menu, even though I have them in my inventory and everything else needed?
Red Rocket.TTV 27 Jan @ 3:00am 
Update? :D
BakerBochMod 23 Jan @ 4:00pm 
So, author, what you're trying to say is... ?
♥♥♥♥♥♥  [author] 23 Jan @ 9:58am 
@Doctor X
HeadCondition have the same values of ConditionMax
BakerBochMod 22 Jan @ 11:49pm 
EMMM......Where is the Head Condition
♥♥♥♥♥♥  [author] 9 Jan @ 4:58am 
@angel05
If you have any mod that is likely to change vanilla item (like Common Sense for the crowbar), I recommend to load my mod before them (check mod load order list)
♥♥♥♥♥♥  [author] 9 Jan @ 4:58am 
@JKNOX23 ty
@poopsock not planned, I believe someone will make a mod
poopsock 8 Jan @ 3:20am 
Would it be possible to increase the durability of the gas mask filters too? I know theres a bug that lets them reset after taking it off and reattaching it, but the filter still runs out super quickly.
JKNOX23 7 Jan @ 2:01pm 
I believe that the "lever" might be the Crowbar