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Bir çeviri sorunu bildirin
There are 3 settings for brightness included in the mod.
Sorry for the false alarm. And thanks for the mod, absolutely essential +1
Both are absolutely essential, but having this on breaks high beams.
To be completely honest though, I haven't tested the b41 version, but the logic is exactly the same for how the light is generated, so it should be identically to the version I have tested. I don't think anything has changed in terms of APIs for what I'm touching since b41 (minus the mod settings).