Crusader Kings III

Crusader Kings III

362 ratings
CK2 Selection Music
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File Size
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Updated
975.800 KB
25 Dec, 2024 @ 8:17am
29 Apr @ 11:40am
4 Change Notes ( view )

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CK2 Selection Music

Description
Plays the main theme jingle from CK2 when selecting a character to play (from Any Ruler view)

Place the mod at the top of your playset, in case you have other mods that need to overwrite the character selection view. You'll still have the music, just with the sword sounds. if no other mods conflict with it, the swords will be disabled.

Yes, this does mean we can finally add new sounds to CK3!
How to: https://ck3.paradoxwikis.com/Sound_modding
Say thank you to Paradox's Doodlez who explained the process.

minor issue: when you exit the game, it will crash, making a crash report. It's about 90MB, so you might want to clear out the crash folder on occasion. It's in your Documents\Paradox Interactive\Crusader Kings III\crashes.

Updated to 1.16
66 Comments
BlitzNexus 10 Jun @ 10:39am 
I'd like to see a mod like this that re-implements the death sounds when you execute someone. Those were so insanely brutal, executing prisoners in CK3 just ain't as satisfying.
murdockwan 5 May @ 8:12am 
In game version 1.16, this works exactly as described.
1. Changes the sound.
2. Does cause a 'crash report' upon exiting the game (IMO not a big deal, just hit cancel).

@Agami thank you!
Belphegor 3 May @ 8:29am 
> minor issue: when you exit the game, it will crash, making a crash report.

That is not a "minor" issue lol
Altoidss_10 31 Mar @ 10:03am 
ah ima bust
Finarfin 28 Mar @ 7:59am 
Doesn't seem to work for me no matter where I put it in the load order.
SeeK 22 Mar @ 6:12pm 
so much sovl in only 1mb...
James Blazer 19 Mar @ 6:18am 
Hehe that presentation video is great.
Finarfin 16 Mar @ 5:49pm 
Damn, I didn't even see that.
Agami  [author] 16 Mar @ 5:43pm 
@Finarfin there's a video above
Finarfin 16 Mar @ 5:00pm 
Anyone have a link to the sound in question? I don't remember what it sounds like, and the mod doesn't seem to be active in my game.