Total War: WARHAMMER III

Total War: WARHAMMER III

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Stances 2
   
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99.020 KB
28 Dec, 2024 @ 4:04pm
21 Jun @ 11:07am
4 Change Notes ( view )

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Stances 2

In 2 collections by Incata
Total War Warhamer 3: Gameplay Mods
76 items
Multiplayer
80 items
Description
Reduces the cost of some postures and modifies some of their functions.

This mod is a revision of my TWW2 mod Stances changes and standard ambush

Change list:

-The following factions upgrade their ambush posture from normal to master: Alith Anar, Skaven, Crooked Moon, Tzeentch, Hunter Marshal's Expedition. (this reduces the cost and increases your chances of success)
-Ambush upgrade for beastmen camps: ambush attack success chance for khazrak +20% and 10% is added for the rest. The cost to take this stance has been reduced to 0. They are also more difficult to detect.
-Tunnel attack in ambush is granted to wood elves.
-Reduces the movement cost required to adopt encampment stance to 30 for all factions except hordes, norska and vampire coast.
-Reduces the movement cost required to adopt raiding stance to 15 for all factions except norska and any other where its cost is lower.
-The penalties for the effects of public order and growth in raiding stance they doubled.
-Reduces the move extra cost in raiding stance to -15.
-Removed the theft penalty in ambushes.
-Reduces the movement cost required to adopt Astromancy stance to 15.
-Reduces the move extra cost in Astromancy stance to -15.

Compatible save game, affects both player and AI.

Here you have the first version which is similar but eliminating the ambush attacks Stances Changed And No Stalking Stance

If you want more fractions with ambush attack Stalking stance for more factions

If you want to eliminate ambush attacks Removed Stalking Stance

Finally I created a paypal account in case anyone wants to thank me for my work in this way
Donate Paypal Incata[www.paypal.com]



Subscribing and adding to favorites is fine, but if you want other people to see the mods you like, after trying the mods if you like this press 👍. I see mods with 3000 downloads and only 80 reviews, that makes me☹️. People who are dedicated to modifications will appreciate it. Thank you.

Remember to take a look at the mods in my game collection, I use them all, but even if I only use a few the game will improve a lot, and it's completely modular.

-Collection of gameplay mods
-Visual collection and utilities
-All my mods total war tww3
-All my mods total war tww2
4 Comments
Incata  [author] 9 Jun @ 2:54pm 
@warbossrok :steamhappy:
warbossrok 9 Jun @ 7:55am 
nice mod!
Incata  [author] 15 May @ 11:46pm 
@libradaddy1976 The problem is the rest of the units like zombies or skeletons, these are quite noisy, I could do it since it is not complicated but unfortunately for personal reasons I will not have my main team for a while.
libradaddy1976 15 May @ 2:51pm 
Can you create a Mod that gives vampire counts stalking stance and ambush? I never understood how an army of ghost...wraiths...vampires..would be able to surprise or sneak up on people?? Or why wraiths or ghosts don't have a better assassinate ability or give the army a ambush bonus??