Barotrauma

Barotrauma

63 ratings
Bunks Fix
   
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16.291 KB
2 Jan @ 4:48am
12 Apr @ 10:59am
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Bunks Fix

Description
adds second place to all vanilla bunks accessible by pressing Use key (E by default) (dose not require Lua installed)

removes preinstalled invisible bunks each round (requires Server-Side Lua installed)
15 Comments
Chasquis 10 May @ 2:23pm 
Hello DrBruhman, love your mod. Very cute, very simple. Unfortunately, Neurotrauma overrides bunks so that resting in all beds can be used to treat certain afflictions (I believe things like nausea and concussions).

Would you ever make it compatible? Or perhaps a compatibility patch? Otherwise my crew and I will have to manage sleeping separately this campaign :(
Razuryam 29 Mar @ 11:47am 
@DrBruhman Yeah! that was what i was fearing. well ill do some testing, if it doesnt works in any way only remans to wait for devs to adds the fix to the game. Thanks!
DrBruhman  [author] 29 Mar @ 8:13am 
@Razuryam, it depends on mod priority in the modlist. you can place bunks fix higher but it will remove its sleep recovery effects.
Razuryam 28 Mar @ 11:42pm 
Hello, i was wondering, does this mod works when using it together with Needs and Hungry Europans?, This fix feels mandatory in the game in general. Great job!
Mr. Orgasm 31 Jan @ 12:20am 
This has to be in game by default with options for 1 or 2 persons, developers pls.
DrBruhman  [author] 30 Jan @ 10:07pm 
i will update the mod after next game update. they already fixed bug with drawuserbehind in unstable so there no need in lua and i can remove invisible bunks trought event system.
DrBruhman  [author] 8 Jan @ 7:33pm 
but only if server has lua (you can check that by typing luareload or reloadlua i forgor, its should print out pink text) without it server cant run this script
DrBruhman  [author] 8 Jan @ 7:31pm 
checks non interactable bunks, seeks nearby(200cm?) transparent(<127 alpha) bunks and remove them making non interactable interactable again
Antoneeee 8 Jan @ 6:54pm 
How does it remove invisible bunks? my sub pack has a lot of invisible bunks and im curious what the criteria is to remove those bunks.
DrBruhman  [author] 5 Jan @ 11:03am 
its holidays so we have to wait till barodevs responds on bug report and feature request