In Stars And Time

In Stars And Time

49 ratings
House Maps (Spoiler-free + Spoiler-ish) + "Kinda Sus" achievement
By funambuli
I made these maps mostly for myself but thought others might find them useful as well.
Each map has a version that's completely spoiler-free, a version with keys, souvenirs, equipment, and npcs, and a version with locations of important books and various requirements for quests that may be difficult to keep track of across loops.
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Introduction
I started making these maps so I could keep track of locations and points of interest that I needed to visit repeatedly across multiple loops and thought they might be helpful for other people as well. :)

Each map comes in three different levels of detail:
  • The plain map - showing the basic layout of each floor as well as locked doors.
  • Key, Souvenir, Equipment, Tear, and Star Crest Locations - no names, and also excludes consumable items like tonics, broths, and seasonings since they're pretty much everywhere and easily seen.
  • Quest Relevant Books, Passwords, and Points of Interest - contains light spoilers, locations of necessary blocked paths or deaths, and secret passages.

As I was trying to keep them mostly spoiler free, these maps don't contain every possible point of interest (and not every location necessary for completing all quests), nor do they contain detailed descriptions of what quests they're for. Simply, if you know you need to revisit the book on craftonomy, or you can't remember where that one souvenir is, these maps may be of some help to you.
There are still lots of unmarked things to look at and interact with.

Happy Exploring!

[Also, I don't think I'll add any additional information about quests, but if I've missed anything else (keys, items, npcs), please let me know and I'll add them!]
Dromont
A lot of the quests here are pretty complicated and take multiple loops to complete, but they also don't require a lot of exploration of the town itself, so I didn't feel the need to fill much in.
The only thing that really tripped me up in Dormont is that I didn't initially realize that Isa moved to the north of town after talking to him first, so for a long time, I thought that I could only interact with him in town once each loop. (If this was you too, now you know....)



With Key, Souvenir, Equipment, Tear, and Star Crest Locations


With Quest Relevant Books, Passwords, and Points of Interest



Floor 1


With Key, Souvenir, Equipment, Tear, and Star Crest Locations


With Quest Relevant Books, Passwords, and Points of Interest

About the "Kinda sus" achievement: Interacting with the highlighted tear on this floor increases Odile's suspicion towards you.
Floor 2


With Key, Souvenir, Equipment, Tear, and Star Crest Locations



With Quest Relevant Books, Passwords, and Points of Interest
Floor 3



With Key, Souvenir, Equipment, Tear, and Star Crest Locations



With Quest Relevant Books, Passwords, and Points of Interest
The King
This part of the House is pretty straightforward, so I didn't really see the need to draw anything for it. It's a straight line.




Aaaand that's the maps! I may update them a bit if I think they need it, but as I said earlier, they're really not meant to be a comprehensive guide... more of a gentle reminder.
Feel free to download them and mark them up for your own purposes!
Kinda sus...
The quest I almost explicitly made this map for is "Odile seems suspicious of me..." (AKA: the "Kinda sus" achievement). This quest was driving me absolutely bonkers since you receive the prompt for it from Loop long before you can actually complete it. I basically just used this map to keep track of things to look at in relation to that quest. If you look at absolutely everything, you may get it on your first try, but I was not so lucky, as I forgot a few steps the first few times I attempted it (though I also wasn't far enough in the story to complete it yet).

It's one of those quests where you must complete all steps within a single loop, so if you mess up, you have to start from the beginning all over again (or a previous save if you're lucky).

How to complete it:
You need to have made it to Act 4 and have learned about Wish Craft. With that out of the way, you may proceed.
You need to make yourself look as suspicious as possible to Odile, which basically entails interacting with everything in the House to do with Time Craft and Wish Craft.
(I don't think it's required, but I also used as many "(Stay Silent.)" and "..." prompts as possible.)

Start out in Dormont by doing her friendship quest (helping her find a familytale). In doing so, save time by skipping the wild goose chase and just talk to the boulanger's daughter directly after speaking with him. Odile will make a face accompanied by a "..."
This is how you know you're on the right track.

On the first floor of the House, as soon as you see one, interact with a tear. (I think interacting with it after completing too much of the floor deactivates the dialogue you get for it, though I'm not sure...) Odile should have a similar reaction as the one to the familytale quest.
Enter the openphrase protected room and read the unreadable book there ("? book" on the map).
Also, interact with Craftonomy book #1 (as marked on the map).


^^(Odile's suspicious face. (After interacting with the tear on the first floor)^^

As you complete this quest, you should notice that Odile has different dialogue at snack time. She should end her conversations with Siffrin with the same confused stare and perhaps some words of concern. If you don't get this at every snack time, something has gone wrong and you'll need to return to a previous save or start the quest over (since you cannot loop while doing this quest).

On the second floor, enter the secret library and interact with basically everything in there. (Color Theory #1 is not necessary.) After looking at the list of checked out books and also the farthest shelf from the entrance, Siffrin will remark that maybe they should not have done that.
You should also read the unreadable book in the secret library before you leave.

On the third floor, read Craftonomy #2 for a conversation about smells.
Get to the Closed-off room through the star-shaped door with the unreadable hint for its openphrase. Investigate the book sitting on the table in the corner.

Finally, once you make it to the rest stop before fighting the King,
If you have started this quest and unsuccessfully managed to pique her suspicions, she will say her normal dialogue in this room. Otherwise, she will call Siffrin out on trying to mask their emotions and say something like "I'll figure it out eventually."

If you've done everything correctly, simply go beat the King and talk to Odile in the room with the Head Housemaiden to complete the quest and earn your achievement.





Hope this helps!
7 Comments
redictor 27 Jan @ 2:16pm 
Finally, there are also 3 more points you can get on almost any floor; 1 from interacting with four already-obtained equipment spaces, 2 from using the shiny piece of glass you find in the wordlocked room to the right of the up or down row of tears, and yes if you only have 12 during the third snack and use the glass before talking to Odile you can still get the event to trigger
redictor 27 Jan @ 2:16pm 
Floor 3 has a lot of points that depend on if you did the friendquests or not. I'm going to write the ones available if you only did Odile's friendquest. If so, you can obtain 5 points here
*Talk to Isabeau during the second snack break if you did not do his friendquest
*Open the wordlocked door that requires a certain memory
*If you read the newspapers about the king on floor 1 and interact with the orrey in the room behind the opened door above
*Interact with the hair-covered door before obtaining the keyknife and you've done it enough that Sif does it before Bonnie grabs the knife
*If you've obtained a minimum total of 14 weird points during the third snack break and you talk to Odile
redictor 27 Jan @ 2:07pm 
Floor 2 you can obtain 11 points
*If you've looped using the banana 10 or more times and choose the plantain chips during snacks
*Either choice of going up or down when asked which row of tears to use the star crest on (unskippable)
*Regular library gives four: 1 from interacting with the heavy book if you already have it, 1 from saying "Wow, a secret passage~!" when opening the secret library path, 2 from asking Isabeau to try and say the north country's name anyway when reading the diary
*Secret library gives five: 1 from reading the book about shields, 2 from looking at the checked out books list and you've done Odile's friendquest, 2 from reading the book about wishcraft (basically unskippable as you must read it as part of the wishcraft/timecraft books requirement)
redictor 27 Jan @ 1:58pm 
I'll write down only the repeatable ones to make it easier to replicate. On floor 1 you can obtain 8 points if you obtained all possible points beforehand.
*You get one for choosing (stay silent and skip) when prompted to start or skip the tutorial, OR you can start the tutorial, then not fight the next two sadnesses and leave the tutorial hallway immediately.
*Picking up the circle key, ask the question and choose 'the universe' as your response
*Activate the switch in the death corridor (basically unskippable)
*Interact with the first tear you find in the right corridor
*Read the dictionary in the wordlocked storage room
*You get 3 in the kitchen, 1 when you eventually stop flinching bumping into the counter and 2 from choosing (...) when reading the Boulangèr poster
redictor 27 Jan @ 1:47pm 
What classify as a weird point? Sadly the comment box doesn't give me enough characters to write ALL of them down, but there are a number of ways to get them; a bunch of them one-time-only but there are so many that you're not able to softlock yourself thankfully. To answer the (stay silent) bit, those DO give weird points. Before entering the house you are able to obtain 6/7 weird points immediately; by staying silent with all 4, asking Isabeau what's up with the big tree AFTER asking him to leave, and talking to Boulangèr's daughter immediately instead of leaving his shop during Odile's friendship event. (If it's the loop you get a certain memory from Isabeau while staying silent you get +2 instead of 1)
redictor 27 Jan @ 1:46pm 
Regarding kinda sus, the requirements are that you need to find and read all the wish craft and time craft books on floors 1 and 2, as well as on during that loop having acquired a certain amount of 'weird points' that loop. For floors 1 and 2 you only need 4 points total as well as having read that floor's books, but floor 3 require you to have also obtained 15 points total. If you've triggered all 3 checks for that in the snacks room, then beat king, you'll be able to get the event to trigger.
JustSk8n 7 Jan @ 4:05pm 
this is super helpful!!
If I could give just a few suggestions on tidbits to add, the 3 ghost locations I think would be a useful addition, especially since these are pretty geared towards act 4.
other than that, I've gotta say, these maps are by far the cutest and most detailed I've seen!!! I love them sm