RimWorld
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Local's CE Antique Ordinance
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Mod, 1.5, 1.6
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5.759 MB
5 jan om 13:06
9 jul om 11:11
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Local's CE Antique Ordinance

In 1 verzameling van Local
Local's Combat Extended Antique Weapons
5 items
Omschrijving
Buncha cannons

Combat Extended required.
Compatible with the Muzzle flash mod.

Medieval and early industrial artillery pieces, cannons and machine guns.
New types of ammunition and a few new research options.
33 opmerkingen
Hotch 2 uur geleden 
Hello! I love this mod! Really fits well with my medieval run. Though, I have a question. I have the "field guns" research yet I couldn't build the structures (bombard, mountain cannon, etc). Any tips? Thanks!
Vlad Draculea 21 uur geleden 
do medieval factions actually use this like MO royalty, divine order, house sanguin, etc?
Zacky 0.0 12 aug om 2:56 
Alrighty thanks
Local  [auteur] 12 aug om 2:54 
you'll have to use the dev snapshot version of CE if you run 1.6
Zacky 0.0 12 aug om 2:53 
man I wish there is a Vanilla version for this, I guess ill try adding CE midsave-
Mountaineer9661 9 aug om 10:29 
Do you plan on doing more packs for artillery like you're doing with the other antique weapons packs?
Local  [auteur] 6 jun om 10:19 
Turrets and sentries functions that way for me at the moment, I intend to add ATGMs to that mod once CE supports guided projectiles.

In terms of a separate mod like this one focusing enterily on cannons, MLRS's and whatnot? hm I mean maybe but its not in the horizon for me.
gamer9999 6 jun om 10:03 
Hi, I have a question. Have you thought about creating a mod that adds modern artillery? Your mods are very well done and I love them.
Local  [auteur] 6 jun om 2:15 
This mod no longer requires Antiques I to function.

Load order with that mod has changed, and you may now get an error message on existing saves using the old load order, the issues caused by this are very minimal and can be ignored (the Infernal machine wont use Antiques I's new ammo types if you use the wrong load order)
TricksForSwitchz 28 feb om 3:23 
oh yeah i forgot about that one, thanks man