RimWorld
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Local's CE Antique Ordinance
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Mod, 1.5, 1.6
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1 月 5 日 下午 1:06
8 月 22 日 上午 4:59
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Local's CE Antique Ordinance

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Local's Combat Extended Antique Weapons
5 個項目
描述
Buncha cannons

Combat Extended required.
Compatible with the Muzzle flash mod.

Medieval and early industrial artillery pieces, cannons and machine guns.
New types of ammunition and a few new research options.
39 則留言
Zacky 0.0 20 小時以前 
Boi, moster mortar is kinda unreachable, cause it uses reinforced barrel and rimworld component (Using Medieval overhaul's basic component)
(I said Kinda cause it might be possible from trading rng???)
AcetheSuperVillain 8 月 22 日 下午 11:27 
I really wish there was not-CE version. I like CE, but CE is bug.
Britdeez 8 月 22 日 上午 6:09 
Anyway thanks mate
Britdeez 8 月 22 日 上午 6:09 
SINCE WHEN WAS THAT A FEATURE ON EMPLACEMNTS:steamfacepalm:
Local  [作者] 8 月 22 日 上午 5:04 
I only found this to be an issue with the Monster Mortar, every other weapon including the mentioned Field Gun is already classified as Medieval.

You guys probably just need to use the drop down menus. Click on the available options, weapons are sorted by type.
Britdeez 8 月 22 日 上午 2:21 
Same for me, I think its because field guns etc are classed as industrial, not medieval
Hotch 8 月 18 日 下午 10:55 
Hello! I love this mod! Really fits well with my medieval run. Though, I have a question. I have the "field guns" research yet I couldn't build the structures (bombard, mountain cannon, etc). Any tips? Thanks!
Vlad Draculea 8 月 18 日 上午 4:30 
do medieval factions actually use this like MO royalty, divine order, house sanguin, etc?
Zacky 0.0 8 月 12 日 上午 2:56 
Alrighty thanks
Local  [作者] 8 月 12 日 上午 2:54 
you'll have to use the dev snapshot version of CE if you run 1.6