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As for collaborating on a mechanoid expansion mod, I sincerely appreciate the offer! However, I am still a newbie in the world of modding. I know my own limitations and need to study and gain more experience before I’m ready. I'm sorry, but for now, I'm not quite there yet.
P.S. This reply was translated using ChatGPT. I hope the meaning was conveyed accurately!
I prefer to create mods that provide minor conveniences while respecting the original game design. That’s why I intentionally left surgery as the Paramedic’s job and assigned First-Aid a very low success rate for it.
To answer your question:
First, the fast work speed is an intentional characteristic of this mechanoid. As you might guess from its name, First-Aid was designed to quickly handle injuries like bleeding and fractures. I created it to help mitigate situations where a mechanitor accidentally gets their pawn severely injured in the early game, or when Randy suddenly throws the Black Plague or Malaria at you. In the case of bleeding, immediate treatment is crucial for survival, which is why I assigned it a high value of 2.25.