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imagine pants, shirts, jackets, and other clothes with small bits of storage, aka pockets. or even intergrated bullet and shell holders. clothes having pockets should not even need to be a mod, most brands of clothes i can think of, got pockets.
regardless padding is not a replacemeant for full on armor, its meant for those that want better than basic protection, without overheating and higher thirst, or having movemeant speed slowed down.
function: RepairAnyClothes -- file: RepairAnyClothes.lua line # 17 | MOD: Repair Any Clothes
ERROR: General f:0, t:1739667141751> ExceptionLogger.logException> Exception thrown
java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor115.invoke(null:-1).
Stack trace:
jdk.internal.reflect.GeneratedMethodAccessor115.invoke(Unknown Source)
T^T
"At level 8 tailoring, you will be able to repair holes completely with the right kind of fabric, restoring the clothes' original defense, condition, and insulation. However, clothing items that can't be repaired like firefighter pants or military boots will still not be repairable."
I have NO idea if this got removed for build 42 or if your mod makes it possible to repair clothes at lower level or what.