Barotrauma

Barotrauma

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Cat Medic
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739.013 KB
24 Jan @ 4:58am
15 Jul @ 8:46am
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Cat Medic

Description
This mod adds catmedic talent tree for medic
Tier 1:
- Become a cat - You grow cat tail and ears, you can bite and it reduces psychosis from bitten person. Raptorbane and pomagranade andd ethanol are toxic for you, You can eat pet food. You yuck one genetic material each time you complete atleast one mission
Tier 2:
- Zoom - 25% faster on land, 15% slower in water
- Catnip - Administering medicine gives the patient a small speed boost. Refining genetic materials adds an additional 10% to their potency.
Tier 3 :
- Feral - Deal 2 times more bleeading and lacerations, you are 2 times more prone to organ dmg (one dose of pomagranade or raptorbane will kill you now)
- Landonfeet - 50% resistance to blunt dmg
Tier 4:
Same as vanilla, 99% less likley to taint a gene when combining two genes, unlock advsplicer

Now i also made it that drinking an energy drink can turn you into a cat, it doesnt matter if you are a doctor or not
Energy drinks also now give really small ammount of chem addiction
Now thers a chance to get cat or dog or wolf or fox ears and tail
(Wolfs bite is stronger, foxes bite causes infection and dog bite stuns for a longer time)
Just the Energy drink Stuff: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3413578787

I stole the tail and ears from here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882060582&searchtext=animal+genes
33 Comments
SuripuWakeru 25 Jan @ 8:30pm 
Does this also affect NPCs or is it only usable by the player?
Gofr  [author] 24 Jan @ 7:11am 
I will also publish a version of this with out cat medic talents so u just get the cat tail and ears from energy drinks and talents stay the same
kenanthebarbarian 24 Jan @ 5:59am 
I want so badly to hate this, but those talents are actually pretty cool. XD