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spawn ItmBackpack01 (backpack)
spawn ItmWeaponPistol01 (1911)
spawn ItmAmmo45
spawn OutfitCargoPantsStrapped04 (black 12+2clip)
Spawn ItmShoe01L
Spawn ItmShoe01R
Spawn ItmShirtHoodie01 (4slot)
spawn OutfitSuit03 (6slot)
spawn OutfitEVA03 (black)
spawn OutfitHelmet04 (Black)
=(42slot)
Streamingasets/data/loot/loot_self_reference.json (notepad,notepad++)
C:\Program Files (x86)\Steam\steamapps\common\Ostranauts\Ostranauts_Data\StreamingAssets\data\traitscores
All the conditions and skills
C:\Program Files (x86)\Steam\steamapps\common\Ostranauts\Ostranauts_Data\StreamingAssets\data\conditions
Also, as a side note. Ingame after unlocking debug hit backslash to turn debug mode on. Rightclick on an item and hit repair then pause the game. In the bottom right corner of your screen it should show the item name and all the conds.
While on your nav console screen there is a screw on the right side of the console that has "RESCUE" written inside an arrow next to it.
Clicking this screw opens up a menu that allows you to "insta-dock" with any ship or structure in the game; every derelict, station, ATC, Security, etc...
ItmAlarmCO2OffLoose - Loose CO2 Alarm
These are just a couple examples I got to work in game but that's where your names are going to be.
C:\Program Files (x86)\Steam\steamapps\common\Ostranauts\Ostranauts_Data\StreamingAssets\data
Under the above local address you can find files called items.json, installables.json, etc.
The names found here are the names you use to spawn items in game.
My first thought is that it will be the names in the game object files.
👍 and ⭐
so you can write out lots of addconds as a single line
[code]addcond IsUnfit -1;addcond IsFragile -1[\code]
etc