Stellaris

Stellaris

299 ratings
Monopolist Crisis Path
6
3
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
4.657 MB
2 Feb @ 12:32pm
5 Jul @ 12:50am
14 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Monopolist Crisis Path

In 1 collection by jam1066
Monopolist Crisis Path - Legacy Versions
2 items
Description
Monopolist is a new player crisis path exclusive to Megacorps which focuses on taking over the galactic market by any means.

You can find more details on the Crisis Path and its Perks here.

Requirements
  • Requires the Megacorp DLC
  • Requires either the Nemesis, Machine Age or Biogenesis DLC

Important Notes
This mod is still in development and I intend to continue to update it based on feedback I receive.
The Opulence Cargo Ship's unique ability can be queued up but it won't display the movement path until the order reaches the top of the queue.

AI Details
The AI can take this Crisis Path but only if no other empire is currently pursuing it.
The AI cannot use the Opulence Cargo Ship's unique ability, but I have implemented a special project to allow them to simulate its use.

Overwrites
This mod overwrites the following object keys:
common\agreement_presets\00_agreement_presets.txt
  • preset_subsidiary
common\ascension_perks\00_ascension_perks.txt
  • ap_defender_of_the_galaxy
  • ap_become_the_crisis
  • ap_cosmogenesis
  • ap_behemoths
common\game_rules\00_rules.txt
  • can_build_branch_office_on_planet
common\resolutions\01_resolutions_nemesis.txt
  • resolution_galacticreforms_nominate_custodian
common\policies\00_policies.txt
  • trade_policy
interface\fonts.gfx
  • bitmapfonts = { textcolors }

Compatibility

Credits
Thanks to Sometimes for providing grammer and spelling improvements.
Several of the assets used in this mod were taken from the shared-art channel on the Stellaris Modding Den discord server.
Thanks to CaelReader on the Stellaris Modding Den for converting a lot of the Stellaris wallpapers into event pictures, two of which I've used in this mod being GFX_evt_casino and GFX_evt_mega_sermon.
Also thanks to Metallichydra from the Stellaris Modding Den for making and empty Crisis Perk Icon which I used as the template for all the Crisis Perk Icons in this mod.

Localization

[discord.gg]
Popular Discussions View All (3)
31
6 Apr @ 2:54am
PINNED: Bug Reports
jam1066
12
30 Apr @ 12:10pm
PINNED: Balance and Suggestions
jam1066
130 Comments
Wh1teReaper 22 hours ago 
@jam1066
Thankyou so very much I will do just that.
jam1066  [author] 17 Jul @ 10:54pm 
If you join the Stellaris Discord and take the '#MODJAM2025 Tester' role, you can find a link in the harvesters channel for the beta.
Wh1teReaper 17 Jul @ 10:08pm 
@jam1066
where if your Harvester crises patch mod that was shown on the youtube video. I have always wanted to do a crises where your an empire or AI that has the ability to harvest planets/solar systems.
jam1066  [author] 13 Jul @ 10:03am 
@ Terrarian Thanks for the report! I must have missed it when I updated the mod to 4.0.

@Stepover34 I'll look into it.
Terrarian 12 Jul @ 11:31pm 
I noticed that the Branch Office Coordination Center only gives 1 entrepreneur job, not 100
Stepover34 11 Jul @ 1:36am 
could you please make it compatible
Stepover34 11 Jul @ 1:35am 
it seems ethics and civics classic prevents the monopolist trade policy form showing up
jam1066  [author] 5 Jul @ 11:12pm 
Sounds like a mod conflict. I had to overwrite those perks to prevent them from bring taken with Monopolist so if another mod overwrites them only one set of changes will take affect.
Dwanofwar3 5 Jul @ 7:53am 
Not sure if on purpose or maybe a mod conflict is causing it but monopolist path doesnt seem to prevent someone from going cosmogenisis or nemisis path
jam1066  [author] 2 Jul @ 11:19pm 
That’s great. Thanks!