Project Zomboid

Project Zomboid

106 ratings
[B42] Weapon Cases
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File Size
Posted
Updated
11.856 MB
5 Feb @ 5:21am
18 Jun @ 4:51am
14 Change Notes ( view )

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[B42] Weapon Cases

Description

Now with B42 support!
Feel free to report any issues.

Suggest your ideas in Discussions below!

Weapon Cases is an EFT-inspired collection of containers created to meet your organizing and carrying needs.

Features:
  • Multiple cases that function as containers.
  • Fully hand-modeled and textured.
  • Open and closed variations.
  • Weapon shop spawns.
  • Locked cases with random loot. (Customizable via Pools.lua)
  • Guns of 93 Compatible.
  • Brita's Weapon Pack Compatible.
  • Vanilla Firearms Expansion Compatible.
  • Multiplayer ready (?).

Items:
Container
Weight cap
Weight reduction
ID
Pistol Case
6
70
caseItems.pistolcaseOpen / caseItems.pistolcaseClosed
Rifle Case
10
70
caseItems.riflecaseOpen / caseItems.riflecaseClosed
Ammo Crate
6
70
caseItems.ammocrate
Ammo Box
4
70
caseItems.ammobox
Junk Box
30
70
caseItems.junkbox
Weapon Crate
35
70
caseItems.weaponcrate
Grenade Case
8
70
caseItems.grenadecase
Marked Pistol Case
-
-
caseItems.pistolcaseLocked
Marked Rifle Case
-
-
caseItems.riflecaseLocked

Known Issues:
  • Closing or opening cases destroys items inside. (fixed)
  • Sandbox options are not persistent. (fixed)
  • Distribution events are client-side only. (fixed)

Future Updates:
  • Build 42 (done)
  • Prefilled spawns (done)
  • More planned items (done)
  • Carrying model
  • Brita's weapons in loot pools (done)
  • Guns of 93 in loot pools (done)

Update Logs:
  • [0.9] New Distribution system merge.
  • [0.8] B42 Support!
  • [0.7] VFE loot pool support.
  • [0.6.3] Multiplayer support hotfix.
  • [0.6.2] Context menu hotfix.
  • [0.6.1] Added admin context menu for marked cases.
  • [0.6] Code clean up & Brita's WP loot pool support.
  • [0.5] Guns of 93 loot pool support.
  • [0.4.1] Improved spawn distribution.
  • [0.4] Added marked cases & new distribution system.
  • [0.3] Fixed item destruction & added weight reduction.
  • [0.2] Added new containers.
  • [0.1] Initial release.

My Mods:

Support My Projects - Commission Mods - Public Development Blog:
[ecneho.github.io]
[patreon.com]
Originally posted by Simon:
Consider any membership (free or paid) on my Patreon![patreon.com] I'll appreciate it a lot! :³

Workshop ID: 3421534431
Mod ID: weaponcases
Popular Discussions View All (4)
4
14 Feb @ 6:47am
Feature Suggestions
Sim0nG 「狐」
2
17 May @ 4:18am
FireArms
Beathoven
1
18 Feb @ 8:53am
Guns of 93 Marked Cases Additions
Bayrain
83 Comments
Rex 17 Jul @ 10:56am 
Very cool mod
Sim0nG 「狐」  [author] 15 Jul @ 5:42am 
@ObnoxiousTomcat You can visually switch its model between closed and open using the context menu
ObnoxiousTomcat 14 Jul @ 7:48pm 
uh how do i open the non marked cases?
al 14 Jul @ 1:18pm 
Brilliant mod. I wanted something like this for a long time because vanilla is severely lacking with only pistol cases. Going to make custom grid for the Inventory Tetris mod as well.
Sim0nG 「狐」  [author] 2 Jul @ 11:43pm 
@MKROWLEY There is no direct support. I believe it should be compatible, as long as Tetris has some form of built-in fallback for new items
MKROWLEY 2 Jul @ 3:23pm 
this mod support inventory tetris?
splintercupra 25 Jun @ 3:40am 
thank u
Sim0nG 「狐」  [author] 24 Jun @ 10:20am 
@splintercupra Combine it with a crowbar in the crafting menu / context prompt
splintercupra 24 Jun @ 4:11am 
how do u unlock the cases?
Sim0nG 「狐」  [author] 18 Jun @ 5:00am 
@yO I have replaced the distribution engine with a newer one. It's config is now found in the 'media/Server/Configs' folder.
This method does not replace the original distribution, so it shouldn't cause any issues, as far as I know. To be safe I have also lowered the spawn rates. Disabling spawns should work too, since the config holds the only reference to the item entry