Warhammer Age of Sigmar: Realms of Ruin

Warhammer Age of Sigmar: Realms of Ruin

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Campaign Detailed Guide(Difficulty: Champion)
By purity
   
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I used AI translator
Since my original guide wasn't concise, I was forced to use an AI translation website instead of rewriting the entire guide. Unfortunately, I don't have more energy for rewrite, sorry. If you have any questions, feel free to ask below.
Chapter1 Hope in Darkness
Tutorial level, just follow the prompts
Chapter 2 Forgotten Paths
This level is relatively simple, need to pay attention to the monster will come out from an inexplicable place, so you need to stay home, due to the existence of the two heroes so the front of the army is generally not in trouble, the opening should first hit the right, and then let the mage to open the way to sneak attack crossbow trucks, frontal on the words is difficult, and then it is the upper right corner of the point, need to pay attention to the slowdown zone, so to be on the strength of the time to deliberate a little bit
Chapter 3 The Prize
This level is a little difficult, the opening is not allowed to go out, so help deal with small monsters at ease, deal with it after the base of the soldiers to come over to cooperate with the push on the right, let Aiden with one or two teams to push the left side, due to the upper side of the beginning of the monster, so you can take it in the rush to take the main point of guarding is more difficult to guard the point, if you can't guard it on the right to give up a strategy, the right side of the hardest to guard, let Aiden with a long-distance team can be easy to jam! The left side, and then Sigrún guard the upper channel to the right, the mage of the bar is not a blood bar, is a progress bar, so do not care about him, hubs and other things do not have to build, full guard on the line!
Chapter 4 Ancient History
The difficulty of this level is very high, first of all, all the hubs all build defense towers, and secondly, more soldiers to build long-distance soldiers, but still want to keep a few teams of melee, the core of this level is to occupy all the hubs in five minutes, which requires the division of troops, due to the front of the map is not a lot of monsters, a few long-distance plus a shield can be pushed to the left of the several points, and then the point of the right side of the heroes to take the lead, and after that, together with the middle of the road to lean on, pay attention to the division of troops at any time, but the front! The biggest difficulty is the remote on the cliff, so just need to pay attention to manipulate the remote soldiers to beat them on the line, and then don't forget to do the branch line, you can call a little bit more soldiers, when the time is coming, be sure to let all the soldiers gathered to the first point (if the heroes have not come back, it does not matter, called the support back on the line), the back row back, guard the tower is the key to the tower burst down, after the split of the remote soldiers occupy the cliffs, the base don't forget to replenish the troops! The tower will always lock the dusk lord, then divide a few remote soldiers, adjust their range to let them hit the dusk lord to make up some damage.
Chapter 5 Among the Growloaks
The difficulty of this level can be, but after the formation of the random play, the lower left corner of the construction of boundary stone resources, the upper left point of the occupation of the construction of defense towers, the lower middle point of the occupation of the construction of the blood return, the right side of the occupation of the point on it, a few core positions are the left side of the defense tower, the middle of the middle point, and the middle of the position by the right side of the occupation of a team of soldiers, as well as the point of the right side of the opening to promote the first three heroes to hit the left side of the guard tower, and then one near and one far two heroes to push the left side The guard tower, and then let a near and far two heroes to push the left, the front can be casually pushed until the occupation of the hub, while making soldiers after letting Higurashi Lune lead the team to push the middle, the lower right corner even do not have to push, from the middle to the right to occupy on the line, but also need to pay attention to is that the first tree will be generated in the middle, you need to let the mage come over in advance, it is a lifetime achievement to fight off the defense tower on the left after the completion of the need to send a team of archers to go over the Then most of the troops gathered in the center, send a team of melee accounted for in the middle of the right side, this is because the middle of the road is too wide, not so will miss the monster, the point of the right side of the mage to send one or two teams will be able to hold!
Chapter 6 Dankfeer's Game
This level is not very difficult, before rescuing the base to occupy all three points, and then send troops to defend the line, do not underestimate the strength of the three heroes, the enemy's desire to attack the point is not strong, the reasonable allocation of troops as well as the construction of the hub on the line!
Chapter 7 Sigrun's Gamble
This transition level, simple in simple, but need to pay attention to is that this level must not point retreat, once the soldiers retreat, it does not belong to you, the opening to destroy the cave, do not rush to destroy the second and guard tower, first around the range of the tower to kill all the enemies, and then go up, first go to save his teammates, and then come back to destroy the second cave, and then destroy the tower, pay attention to do not put the added skills, and then slowly advance, to the Hub to create blood, blood full and then on, pushed to the second point before the elite, at this time the first skill to deal with the opposite side of the small monsters, and then let the remote to the opposite side of the hook over to fight, do not rush up, after the fight back to the blood, and then do not go into the second point, first walk up to the edge, or hook over to fight, and then destroy the guard tower, and then let Higurashi Lune a person to go over to the crossbow car with the skills to kill, and then go back to the second point to create the blood! Note that as long as the normal advancement will not have to worry about the back of the pursuers, they will not chase too much, slowly advance to the third point, at this time the blood will come to the stew, the blood health, if directly rushed over to allin him, he dropped a certain amount of blood after the disappearance of the whole team walked back to return to the blood, and then back to the blood and then go over, but to start the fight, let Higuerlún first use the skills to beat off the blood stew called the long-distance soldiers, and then again! After the fight, walk to the door and finish!
Chapter 8 To Sulfa City
This level can not be in a hurry, the opening to build soldiers, and then let Dankerfield a person to trigger the trolls, and then pull back, and then wait for the trolls to come over to the normal fight on the line, after running away from the trolls, the rise of the second book, the first to defend the level of bugs, trolls after the retreat of the entire map of the troops will come over to hit you, stay home and wait for them to come over to the normal allocation of soldiers can be guarded, there are two crossbow is more annoying to guard after the troops are full of action, two heroes respectively lead teams push the left and center (blood stew with a long-range team plus a melee on the line), during the rescue of the captured teammate can make the strength break through the ceiling. Heroes respectively lead the team to push the left and the middle, (blood stew with a long-distance team plus a melee on the line), during the rescue of captured teammates, you can let the troops break through the ceiling, at this time, the outside of the force is not very full, it should be able to easily push off, after pushing the middle of the build back to the blood, the left side of the build to add the boundary stone resources, and so on the middle of the range after the expansion of the full first push the right and then push the upper, this is because on the distance from the most distant, and then the pass, as long as you occupied After five times, even if the opposite side of the occupied back, the trolls will not retreat, during the trolls come back, then from the Dankfeld melee inside a two to help the remote to resist a little bit, so that the remote to deal with the trolls!
Chapter 9 Feeding the Gutz
This level should not be delayed, the normal build troops, pay attention to act together, in order to push the traitor on the line, the traitor was captured after letting him walk back alone on the line, the enemy will not hit them, pay attention not to go to the lower right corner to capture the right side of the traitor, where there are a lot of enemies, a small trick, with the charge to quickly stick to them, or else they run away before you get there, and still have to chase for a while!
Chapter 10 Ripklaw's Challenge
At the beginning of no operation, just wait, after triggering the plot, go over to destroy the first pot, at this time the boss will stop at the bottom (he solved the enemy to the top of the tentacles will not move), and then build normal soldiers, do not go to fight him, and so on, after the skill is good, go over to destroy the pot, from the left side of the upper, and then from the top of the right side, there is no monsters here, or there are very few monsters, go around on the line, act alone, other soldiers to guard the home, the OU hub do not need to build, then slowly pushed to the boss there. The other soldiers guard the home, OU hub do not have to build, and then slowly pushed to the boss there, a small trick, let the remote soldiers to hit him, melee stand behind, after their soldiers come over to go back, near the home to deal with the opposite side of the soldiers and then go over!
Chapter 11 The Dead End
Difficulty, pay attention to not let the progress of more than one-third, otherwise the mage will call the second-order monsters, then it is impossible to beat, the difficulty of this level is the constant attack, as well as the dusk lord giant meat incomparable, so this level focuses on the operation as well as the preparation of a total of five hubs, we just need to be close to four of them, two of which are small islands to build the boundary stone resources, the island in the middle of the construction of a healing tower, the island to build the morale of resources, and the island to build the morale of resources. After the opening, let the flying beasts go up to occupy one of them directly, after taking it down, go to occupy the winning point first, at the same time, let the army go to occupy the hub on the right, pay attention to the opening of the pawns with long-distance soldiers to fill up the winning point, after the winning point is occupied, immediately take off a team to go to the lower left corner of the cave, and then occupy the point on the left, and then the army pushed to the center of the point, and another team of flying beasts to go to the upper right corner of the cave to fight the two caves as well as the occupation of the second! The situation at this point is that the army pushed to the center, and then the two flying beasts split their troops, and then upgraded the second book, and then replenished a team of second-order long-range soldiers, and at the same time go to occupy the middle hub, and then first build back to the blood, and at the same time two teams of shields, and then replenished the long-range soldiers, and then built in the order of the boundary stone, the morale, the boundary stone, and then only need to guard the middle of the point on the line, and pay attention to make sure that each hub's progress is full, and the mining efficiency is related to the progress, and the mining efficiency is related to the progress. Mining efficiency is related to the progress, in the process of building hubs, your troops should be three teams of two remote soldiers, the rest are two shield soldiers, and two groups of flying beasts, but because you do not have enough resources, your soldiers will have a soldier, do not worry, in the process of building hubs, let a soldier to go forward to help you eliminate the monsters, sent on the line, you should have a book of swordsmen, as well as three or four remote soldiers, they are very strong, can eliminate a lot of monsters, you should have a sword, as well as three or four remote soldiers, they are very strong, can eliminate a lot of monsters. They are very strong, can eliminate a lot of soldiers, slowly fill the soldiers on the line, during this period of attention to the middle of the two roads, let the flying soldiers to guard the right side of the road, do not let the small monsters sneak through, occasionally there are one or two teams of enemies around the back, so that they deal with it on the line, slowly replenish the soldiers, do not fill the full, to leave an empty after the birth of the three books, to build the two Minotaur, the two minotaurs are very fierce, and pay attention to the although it is a sword soldiers, but they are actually is a long distance, two minotaurs built after the allocation of forces on the end, during this period you do not have to worry about the problem of defense, because the enemy can not hit your two shields and long-distance, after you complete the replenishment of forces, it is time to upgrade the skills, before the ten levels of skills do not have to upgrade, but this level, upgrading is a necessity, you need to upgrade the first line of the third, the second line of the third and fourth, third line of the second, at this point you can slowly push forward. The second, at this point you can slowly advance past, pay attention to the formation, and then first let the remote soldiers hit all the monsters below the stairs, and then let the shield on the Dusk Lord slightly hooked out a little bit, and then the remote soldiers full output on the line, just to engage in battle, the Dusk Lord will open the skills, at this time you need to let the Stryka also open the function can be milked a little bit, so that the bull to stay in the back of the output, he has high damage, and then the bull's skills to run to the opposite support open on the line, and the skills of the bull will be upgraded. The second flying beast skills once open, you can control the dusk lord, and then you can easily beat it!
Chapter 12 The Incentive
Infiltration off, very simple, go to the reconnaissance point can open a wide range of vision of the troops, after the opening occupation of the reconnaissance point, you can go up from the left side of another reconnaissance point, and then bypass the pawns to go to the grain silo, and then from the uppermost side of the path to another grain silo, walk to the guard tower in front of the open invisibility, so that the blood stew go to the grain silo burn the rest of the pawns take advantage of the invisibility to go to the map to the right side of the support point, do not have to move, and then the blood stew burn finished after After the blood stew burned to go around to the third grain silo alone, pay attention to burn grain silo position in the grain silo guard tower side of the field of view, so that the minions will not see you, burned retreat on the line, the retreat point is the location of the support point!
Chapter 13 Eden's Folly
The most difficult level, whenever I think the previous level is the most disgusting, he can always give me a surprise, the difficulty of this level is that the Lei cast remnants of too fierce, orcs is a pile, and the enemy will be unlimited attack on your base, this level of the two strategies, one is the opening has been guarding the home, rise to three and then slowly advance, I use the strategy is to open the quick attack to complete the first task, and then come back to guard the home, the following I detail my methods The opening directly call all the troops to seize the middle point, build remote soldiers to fill the strength, two teams of remote soldiers to guard the home of the boundary stone tower, seize the middle point, do not rush to build, to wait for resources, resources enough to open the mud skills to the front, wait until the opposite side of the troops are attracted to the whole, and then build the healing tower, or the tower will be instantly hit by the opposite side of the remote soldiers, in the middle of the stable is to ascend the second book, and then The two crossbows and creepers, two crossbows plus a first-order shield soldiers can guard the home, the rest of the team all drive to the center, the use of mud skills to slowly advance, to take more close to the opposite side of the base of the guard towers, and then slowly defending to save save resources to upgrade a book of the attack distance of the archers, and then push the opposite side of the base, at this time pay attention to the remote soldiers outside the base to support, and then to the opposite side of the base to call the mud, let the mud demolition of the base, and at the same time send creepers to go in. Base, while sending creepers to resist the opposite side of the soldiers, after the mud will be the base to burst, the opposite side of the base is about to explode, let all the soldiers to retreat at the same time to upgrade the three, this is because the opposite side of the base will be exploded into the plot, at this time the other side can be in the plot of the action, but your soldiers can not be, if you do not retreat ahead of time, your soldiers directly die, directly retreat to the base to guard the home on the line, the troop ratio at this time for the three Crossbows, four archers, and the opening of a book of melee two, directly rebuild the crawlers and crossbows (left two squares), and then upgrade the crawler's aura skills, put a book of melee near your boundary stone tower, so that they help to resist the damage, don't let the tower explode, and so on, when there are resources to build a troll, because even if there are a lot of crossbows, the handling of the shield soldiers is also very slow, so you have to get a troll, wait until the other side Aiden led the group after the treatment, the two heroes with archers to the right to push a little, the right side of the fixed three soldiers, after dealing with the archers can go back, and then use the shaman's invisibility skills, with the leader to the right side of the center (that is, close to the opposite side of the guard tower there), during the period of time, pay attention to avoid the opposite side of the soldiers, invisibility will not be broken, stood against the wall, invisibility is gone, the opposite side also can not see you, wait for the resources, and then stick to the wall to the center, and so on. A resource and then stick to the wall to go up, pay attention to avoid the guard tower vision, here do not need to open the invisible, because the enemy is above the defense tower, will be broken by default invisible, but there is no force, around the tower to put the mud on the line, here need to pay attention to the opposite side of the sometimes there will be a soldier patrol, so it is recommended to archive, encountered the soldiers on the file, and then wait for you to go out of the tower's range on the stealth, around to the middle of the position (is the opposite of the base of the) The upper left, there is a hill, go to the left side of the hill), also need to pay attention to is, move your mud tentacles to the inside, try not to let the opposite side to find, because this level needs you to lay three mud at the same time, tentacles die out if mud is gone, in the middle of the save save resources, and then directly according to the laying on it, the upper left corner of the soldiers are not, laying in the middle of the middle, go to the upper left corner, and then go to the middle of the left hand side, open the invisibility! The first thing you need to do is to avoid being discovered by the soldiers coming over from the opposite side, and then go to lay the mud when your skills are good.
Chapter 14 Tide of Destruction
This level is still relatively simple, a total of three stages, the first two stages need to save, the first stage to kill 12 orcs, the opening of three things, 1, call Eden troops to the left to help the defense, pay attention to the use of the charge as well as the shield soldiers of the shield, or else can not be beaten, 2, the lower right corner of the archers called to the middle, 3, set the right side of the attack area of the defense tower, do these three things on the waiting for resources to ascend to the base, and then Stall as much as possible to take the resources, the outer tower exploded after the retreat to the base, into the second phase, only need to build three second-order flying soldiers, the task as long as you save three, if you do not want to save five, just build one, the opening three things, 1, Eden troops directly point retreat, the maximum to preserve the state of the 2, the base of two teams of long-distance soldiers assigned to the left side of the occupation of the point in passing shooting the left side of the hayloft, and then build the boundary stone point, 3, the most The soldiers on the right side are slightly close to the grass hut on the top, which will trigger the remote shooting, if you want to save five, Eden will send them to the center-left of the house to rescue after they come back, wait until the flying soldiers build a good, direct take-off, first go to the center-right, the two skills to open the house to take down, take down the house, if it is stuck, then directly point to the retreat, and then the next flying soldiers to fly to the lower right corner, and then go to the right side on the line, after all the rescue is completed, you will Retreat, during which you can build some of the book remote and shields, hold the boundary stone point, the orcs will not attack, only one or two teams to send, so you can drag a long time, to ensure that the third stage of sufficient resources, enter the third stage, first observe the strength, sometimes the middle of the ammunition point is no enemy in the opening, this time directly occupy the middle point, build back to the blood, according to the guard, so the engineer to take the explosives can be easily passed before the saved resources can be all built flights. The resources saved can all build flying soldiers and crossbows, if there are enemies in the middle point, then you need to let the engineers go to the right first, at the same time, let Eden advance, and then grab the soldiers to defend the middle, because Eden may not be able to beat them, the soldiers in the opening rounds, the long-range soldiers called to the point above the base to build the boundary stone, the melee soldiers called to the location of the upper defense tower to cooperate with the defense directly!
Chapter 15 Strylka‘s Plan
Difficulty is moderate, the opening make up two remote soldiers, let Stritch to the center, after triggering the plot, the three soldiers in the middle of the road to the left, first occupy the hub, the middle of the road shield soldiers to the right to occupy the hub, the base of the left-handed soldiers to occupy the left-handed victory point, the right-handed soldiers to occupy the hub, after occupying the base of the shield soldiers to the top to walk to the mouth of the pass, and then let the heroes to occupy the altar, the middle left pivot to build a tower, and then let the remote soldiers to occupy the victory point, at this time, there are three After the first altar is occupied, go to the upper left corner, let the Minotaur stand next to him to defend him, after having resources, first build a boundary stone tower in a hub next to the base, then slowly upgrade the base, replenish the remote soldiers and the second shield soldiers and a second flying soldiers, and then push the altar to the right with the team, take it down and withdraw back to blood, then the third base to replenish an ox and a The three remote soldiers, upgrading the manta ray's fear skill and the three remote soldiers' wide-range locking skill, during the replenishment process, you can let the army go to push the hub, and then build the blood tower, after the soldiers are all replenished, you will go to the last altar, you need to pay attention to at least two two shields guarding the two passes, manta rays guarding the lower passes, pay attention to be sure to go a little bit outside, to block the opposite side of the behemoth, don't let him open the skills to fly, and the manta rays will not let him open the skills to fly. Don't let him open the skill to fly, just fight casually, open the flight to the artifact after occupying the plot will be over!
Chapter 16 Scorched Earth
This level is relatively simple, basically no difficulty, the opening of the engineer first transport a, and then ascending this, and so on the plot, after the formal entry into the level, but also need to transport five ammo boxes, the second book to build a few flying soldiers, plus crossbows and shields, the flying soldiers to save civilians, crossbows and shields to hold on to, the blood will come over to the destruction of the stew, but better defense, basically nothing to pay attention to to, make sure that the soldiers first to advance, and then the engineer transport on it!
Chapter 17 Endless Rage
More than thirteen off a difficult level, pay attention to more archives, to prevent Aiden died after no file to read, but this level of resources is very sufficient, the opening need to account for two hubs, the opening of the rise of the second base, and then make up the crossbow four, as well as two shields, at least make up for a flying soldiers, and then the flying soldiers take off to open the field of vision, the use of crossbow pushed the left side of the slow advance on the line, pay attention to the base of the left front of the heights above the crossbow, in advance of crossbow alignment! Get rid of, and then push to the point near the left, there are two out of the monster mouth, in advance with shields to block, and then pivot occupied to build that morale tower (occupied after the monster will not come out, you can call back all the troops), and then ascending the three books, you can make up a little bit of two three shields, or a familiar recipe, from the middle of the road to the right to promote, but need to pay attention to stay Aiden in the base near the defense of the right road to the soldiers, because the resources are very sufficient, so the upgrading of a little bit. So the upgrades to upgrade the upgrade (two shield group shield, crossbow aoe, Aiden's group shield), the difficulty lies in the second stage, the second stage of the opening in the middle of the build back to the blood, and then Aiden went to the right pivot to build morale, pay attention to let him take up the pivot of the progress of the hub full, the first defense, and so on the resources, it is recommended to wait for a more than 3,000, pay attention to be sure to let a shield soldier to move forward to resist, because the opposite side will be called many Shaman, will put the super nasty aoe skills, so be sure to let people cheat out of the skills to advance, once you hit your troops, it is recommended to directly read the file, slowly advance, pay attention to more skills, and then more use of the heavy attack to call for support, the heavy attack of one of the most core of the usefulness is to call the two-book flying soldiers to smash the enemy's crossbow car, be sure to opposite the crossbow car just in position, you have to smash the slow advancement of the first let the shield soldier to move forward to resist, to ensure that the shield soldier to let the enemy's crossbow car in the first position to smash the enemy's crossbow car, slowly advance the shield soldiers to move forward to resist. After slowly advancing, pay attention to first let the shield soldiers to go forward to resist, in the case of ensuring that the opposite side of no crossbow car to the hub to build a defense tower, otherwise the tower will instantly burst, and then built after upgrading the second-order defense towers, this process is the most difficult, try your best to defend against, after ascending to the opposite side of the defense area directly to the door, shield soldiers to resist, you can hold on to it, and then tell the crossbow to go to the middle of the slightly to the right of the place, the card distance to hit the boss, and tell the The three shields stand in front of them to resist (insurance means), and then call a few remaining shield soldiers directly from the direction of the crossbow to dry the boss, for the crossbow to fight for the output space, and more heavy attack called the two shield soldiers, fall down after the opening of the AOE shield, can be completely resisted for twenty seconds, so that you can unlimited resistance, pay attention to the boss is almost off 25% blood when the archive, and then the boss will be the second stage, the second stage! Pay attention to the new hub in the left or in the right, in the right on the read file, in the left after the beginning of a wave of soldiers, first called the crossbow back to help defend, do not forget to hit the crossbow, or let the defense tower to hit the crossbow, after the first wave of guarding, the difficulty of the level will be over, the crossbow called back to hit the boss, but at this time, pay attention to the heavy hit all the time to call the Flying Dragon to support the flying dragon landed on the skills, this time, the boss dropped blood fast, casually over! I've got it!
Chapter 18 Epilogue
Plot level, no strategy required