Orcs Must Die! Deathtrap

Orcs Must Die! Deathtrap

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Beyond OMDD: Mods and Modding
By TimeMaster
Want more from OMDD? This is your place. This guide will provide a curated list of Mods to expand OMDD and will explain how to install and use mods.

It will also point in the direction of the OMD Modding community and the resources to create your own mods.

Disclaimer: mods might affect performance and gameplay in unexpected ways.
   
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Introduction
This guide has the aim to explain how mods work and how to install them. Also to provide a list of "trusted" mods, more on that later.

Before we start, what is a mod?
A mod (short for "modification") is an alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.

Disclaimer: mods can have unexpected side effects like bad performance or game crashes.

Disclaimer 2: mods do not disable progression, unlocks, achievements, etc..

Now that we have the definitions out of the way, let's talk about how mods work in OMDD.
Curated list of Mods
What is a "Trusted Mod" ?
A mod that has no aim of deliberately ruining the game experience by cheating or making the gameplay detrimental. Also its modifications are well documented and clear.

(This list will exclude mods with the aim of trolling, breaking ToS or any hateful message.)

If you have made a mod and want it to be featured in the list, feel free to contact me.

Trusted Mods
⤷ New Game Modes mods
Game Mode Mods

Sandbox
Free traps, place traps in any surface, infinite rift points and more

Get it here[www.nexusmods.com]

Boss Rush
Play the Boss levels only. Two options: In order or randomly and infinite.

Get it here[www.nexusmods.com]

Difficulty 50
Extends the Difficulty slider allowing up to Difficulty 50

Get it here[www.nexusmods.com]

Frequent Boss
Guarantees a Boss Mission every 5th mission.(Options for every 3rd and every 4th also available)

Get it here[www.nexusmods.com]

Hardcore
Loss of any rift point equals instant loss.

Get it here[www.nexusmods.com]
⤷ Quality of Life (QoL) mods
QoL Mods

Reroll missions at HUB
Rerolls the initial mission selection at the HUB

Get it here[www.nexusmods.com]

Show Damage by Trap Type
When pressing a key, shows the trap damage dealt in the current mission separated by trap type

Get it here[www.nexusmods.com]

Increase FoV
Adjusts FoV to a higher value than possible via game settings

Get it here[www.nexusmods.com]

Show missing enemy type kills (for Achievement)
Shows you what enemy types you haven't killed yet

Get it here[www.nexusmods.com]

Unstuck
Allows to get unstuck by dying when pressing a keybinding.

Get it here[www.nexusmods.com]
⤷ Fun mods
Fun Mods

Multiple Hotbar / Loadout
Allows to have multiple loadouts at once, changing between them by pressing a keybinding.

Get it here[www.nexusmods.com]

Invincible Barricades
Makes Barricades invincible, undestroyable

Get it here[www.nexusmods.com]

Unlimited Barricades
Free Unlimited Barricades. Only works and applies as the host of a lobby.

Get it here[www.nexusmods.com]

Orcs Must Fly
This mod enhances the Traps and Warmage abilities physics capability.
Making them much stronger and able to affect large enemies and bosses.

Get it here[www.nexusmods.com]

Double Jump for All
Gives every Player Character the ability to Double Jump!

Get it here[www.nexusmods.com]
⤷ Cosmetic Mods
Cosmetic Mods

OMD2 Style Orcs
Miss the varying skin color shades orcs had in OMD2? This mod's for you! Orc Archers are a bit more tan, while Medium Orcs are more teal and Heavy orcs are a darker blue!

Get it here[www.nexusmods.com]

Barry B. Benson
Swaps Mac with Barry B. Benson

Get it here[www.nexusmods.com]
Types of Mods and installation
Mod Types

OMDD mods can be of three types: Data modding, BP modding, and Script modding.

  • Data Mods involves modifying or adding existing data into the game. This is limited to the overall design of the game, usually no new features or behaviors.

  • Script Mods are enabled through an application/framework called RE-UE4SS, which allows for mods written in lua and c++.This type of mods allows for limited change of logic and behavior of the game.

  • BP Mods involve loading a custom Blueprint. Blueprints are essentially a visual programming language, with code being replaced by logic nodes placed onto a graph. Once this is doable, there will be a lot of really neat stuff that can be done.

Mod Installation
Every mod should come with clear installation instructions and most if not all should only involve the extraction/copying of files into the Game installation.

Data Mods
  • Should have .pak extension files
  • Should follow this naming convention: 5XX-ModName_P.pak where XX is any number and ModName is the name of the mod
  • The files are then usually placed in a "Mods" folder within the Game Installation
The 5XX number serves to specify the order of loading of the mods, since some mods might modify the same item or feature (for example the Flip Trap), in case of multiple mods editing the same entity, the changes to that entity of the higher numbered mod will prevail.

Script Mods
  • Should have a "enabled.txt" file and .lua extension files inside a folder with the mod name
  • Require the installation of UE4SS framework (or the OMDD Framework which includes the UE4SS one)
  • The folder and files are then usually placed in a "Mods" folder within the UE4SS framework installation within the Game Installation
Modding community and how to make mods
The modding community for the Orcs Must Die! franchise has over 1500 members!
Feel free to join and discuss, ask and learn about the OMD modding by joining the discord server below:

https://discord.gg/TAysHaVgcS

There is no simple way of creating mods, like using the workshop but we are making some guides to modding OMDD. At the moment we have a list of resources and a mesh swap guide in the Discord community.

For anyone wanting to get their hands dirty, or further support and information, feel free to join the Discord.
Thank you
Thanks for reading, I hope the guide helped some of you with getting into using mods!

TM
5 Comments
sooshee 21 Apr @ 1:14pm 
thank you! :mhwgreeting:
TimeMaster  [author] 21 Apr @ 2:17am 
Most mods will only work if the host use them. There are a few exceptions, but all gameplay altering ones usually will only work if the host use them and the rest of players don't need to have them installed.
sooshee 20 Apr @ 10:40pm 
thanks for the guide! is there an easy way to tell which mods can be installed just by the host and which mods require all players to install to work? (for example, the reroll missions at hub mod)
TimeMaster  [author] 28 Feb @ 9:50am 
Fixed, thanks!
GóralGienek 28 Feb @ 2:05am 
Links for Unstuck and Missing Enemies are swapped