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Those four can cover all the elements, and more than four can make the M.A.G.E. Score unmanageable.
Probably more staff can be added in the late-game, but I'm less experienced with that since I find the late-game too boring to bother with.
Having the Human with Recharge also makes the smal mana pools of the Wolfkins no issue.
1) Humans' special ability to refund spell cost will proc on spells that cost mana or health. The game notes don't explain this, but it happens this way in combat. So they will sometimes make a Tentacle Sweep or Miasma with no health cost, or they will Recharge someone's mana with no mana cost to themselves.
2) Humans have the largest mana pool in the game which makes Recharge more effective. Also kinda nice outside of combat when spending all day researching with fewer trips to mana crystal/lantern.
3) Humans' low power is no issue when they spend their turns casting support spells like Shadow Cloak, Inspiration, and Recharge. As a Lightning/Dark Sorcerer, they doom an enemy every time they cast a support spell. I consider this to be one of the more powerful sorcerer effects when dealing with challenging battles. Also, Tentacle Lash has high base damage even with low power.
Anyway, now that I have more experience in the game, I agree with you. Conjurers, but especially Arcanists, if you have a healthy supply of relics are the best teachers.
With Altar of fate you don't really care which slots they have initially. Just get gifted initiates, make them into arcanists so that they have 5 slots, and go re-roll the relic slots at the altar. Also use the altar to change relics into the ones that you need. For your purpose, I guess just get whichever elemental relics you have from the highest level and change them into the one that give bonus skill cap.
Also altar helps with student trials as well, you can just re-roll especially time-consuming trials and change them with combat ones, I personally go for "defender" as it can be done in a single combat even for Platinum trial.
In my current run I'm at the point of having 4 professor Conjurers overlapping the element wheel and they're teaching at a decent rate; I'm now fishing for Gifted students of 3 or hopefully 4 Element after Arcanist apprenticeship relics, and I'll probably narrow down what's missing after I get two or three of them. In this case their race honestly doesn't matter specifically for this vs being able to churn out Gnosis teaching half the available classes, so I'm saving on Convocation at least, lol