Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Though I don't know what it's purpose is, it only allows you to simultaneously change audio and video but doesn't appear to have any meaningful effect until you play.
Video Latency:
30 ms
44 ms
59 ms
87 ms
TL;DR when trying to get a value, manually adjust latency to 0 ms before running another test.
But then ... I tried other maps, with a higher BPM and it felt so wrong, "Perfects" were not so effortless and I had to focus so much to get them.
I mean, it might just be me that needs to get used to the speed or the timings that are tighter (I guess ?) but if you have some tips I could really appreciate it.
For now, I tried to adjust manually with +5 AL and -5 VL or the other way around but yeah, it's a little weird.
I like having hit sounds on, and rhythm games are damn near unplayable for me with hit sounds once the audio latency goes above 20ms.
Anyway, thanks for the enlightening post. Much appreciated.
I agree, by the way: this game's latency jitters like crazy during gameplay. I'll hit perfects with no early/lates for a bit, then all of a sudden early great, early great, early great, over and over, until suddenly, late perfect, late perfect, late great, late great, and so on. It drives me mad. I'm incredibly sensitive to latency in games, and it makes playing this one very frustrating.