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float fade = max(0.0, 1.0 - (d * inMaxRangeBlend));
to
float fade = max(0, 1);
Hope that helps. Otherwise I'd suggest you ask in the modding discussion section of the official door kickers discord. Good luck!
Alternatively, any advice on how to make something like this for DK1? DK1's shader folder has files like "FOV.vert" and "FOVScreenComposition.frag" but I have no idea which values to edit in Notepad++.