Survivalist: Invisible Strain

Survivalist: Invisible Strain

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Items (21)
SIS Glasses Absorb Damage
Created by SweetCaptn
Helper module, doesn't add any new equipment. Please read the full description before subscribing. What is this? This mod allows clothing with the Glasses ClothingType to absorb damage, making them act as an additional layer of head armor. It's made to hel...
SIS Drop Loot
Created by SweetCaptn
What is this? This mod allows you to drop loot on the ground instead of destroying it. It creates loot bag props with the items that have been dropped, and the bags are destroyed once all their contents are removed. By the default behaviour, items dropped ...
SIS Building Insulation
Created by SweetCaptn
What is this? This mod gives each building different insulation levels and changes how temperature affects characters when inside them. For example, Pillboxes and Watchtowers now barely protect characters from the outside temperature. Can be added to curre...
Harmony 2.0.4
Redistribution of Harmony 2.0.4 so that each mod doesn't have to bundle it on its own. Harmony is a library that allows mods to run custom code before or after built-in functions, and even rewrite built-in functions entirely. This is the easiest way for mo...
SIS Extended: Comfortable Lodgings
Created by erikem
This mod introduces comfort mechanics to some buildings that accelerates sleep and injuries recovery to anyone who rests there https://i.imgur.com/oz9oVRu.png DEFAULT CONFIGURATION By default Shack will be giving 10% boost to sleep, health recovery and inj...
SIS Choose Backpack
Created by SweetCaptn
What is this? This mod makes it possible to equip and unequip the backpacks in your inventory, allowing you to choose which one to wear. Can be added to current saves. Compatibility Shouldn't have any incompatibilities. Report any issues in the comments se...
SIS Headwear Expansion
Created by SweetCaptn
What is this? This mod adds over 30 new head wear pieces to the game. You will find a variety of multi-purpose masks, hats, and helmets. Recommended SIS Glasses Absorb Armor. Allows some of the masks added by this mod to act as additional armor. Notes Some...
SIS Extended: Zedmulate Edition
Created by erikem
This mod is a huge overhaul to the vanilla game aimed at introducing new combat mechanics, add new effects and mechanics (chemistry, comfortable lodgings, strong Zeds, etc.), and a lot of new content, making it more balanced and somewhat harder and giving ...
Better Farmer
Created by Lemski07
A simple mod which automatically assigns an existing NPC community member as farmer which have a 4 star or better rating at farming. It will trigger every few days during day and when the world temp is around 15 degrees. the bigger the NPC community the be...
Zedmulate
Created by Lemski07
IMPORTANT READ CAREFULLY: You must be in beta branch WHATS NEW: V231 - Added v229 beta branch changes. ---------------------------------------------------------------------------------------------------------------------------------------------------------...
SIS Locked Buildings
Created by SweetCaptn
Patch notes Fixed bug not allowing to craft from inventory. Rewrote GetAvailableActions patch. Possible fix to crash. Character now walks to closest building entrance to unlock. Fixed crash on locking buildings. Fixed crash. What is this? This mod makes it...
Trader Reborn
Created by Lemski07
A simple script that makes the game reassign a new trader on both community trader and roaming traders, if their old one is dead. It does not alter the inventory and inventory resets of the traders. Vanilla friendly Mod. Whats New: V13 - Made only the smal...
SIS Improvised Weapons
Created by SweetCaptn
What is this? This mod adds over 60 immersion-friendly weapons to your world, that are of improvised nature. You will find kitchenware, table legs, broken bottles, and much more. If you ever wanted to fight zombies with metal spoons or forks, this is for y...
SIS Zombies In Buildings
Created by SweetCaptn
What is this? This mod makes it possible to be surprised by zombies when visiting buildings or vehicles. You can change whether it happens in visited and non-visited buildings, the chances for it to happen, the interval between which a surprise can happen,...
SIS No Prop Outline
Created by SweetCaptn
What is this? This mod allows you to remove the outline of different props. If you don't want an outline around vehicles or any other prop, you can remove it with this mod. The default behaviour disables every single prop outline, so there won't be outline...
SIS Look For Weapons
Created by SweetCaptn
What is this? This mod allows characters to look for weapons when they don't have any in their inventory. They will also prioritize looking for a weapon if they ever enter combat and are unarmed, as that would be a very bad idea. They can also ask their co...
SIS Vehicles Not Investigated
Created by SweetCaptn
What is this? This mod makes it so vehicles are no longer automatically investigated. You will first have to enter them as with buildings in towns. Compatibility Shouldn't have any incompatibilities. Report any issues in the comments! Credits Erikem, Luo24...
SIS No Fog
Created by SweetCaptn
What is this? This mod removes fog and increases the maximum grass range as well as the LODs (Level of detail) to show more objects in the distance, so you won't see (as many) empty patches of land when the fog is disabled. I recommend to keep the grass de...
SIS Loot Respawn
Created by SweetCaptn
What is this? This mod adds a simple loot respawn mechanic to the game. Buildings that have been investigated in the past and that belong to no community will have loot respawned after a few days, as along as no characters are nearby or inside of it. When ...
SIS No Character Outline
Created by SweetCaptn
What is this? This mod allows you to remove the outline when switching or targeting other characters and zombies. You can choose the outlines to remove through the settings file. By the default behaviour, it only removes the white outline when switching ch...
SIS Melee Expansion
Created by SweetCaptn
Change Notes Added Metal Baseball Bat. Fixed punching animation not working for spiked brass knuckles. Changed SurvivalKnife from MeleeWeapon type to HuntingKnife type. What is this? This mod adds over 40 new melee weapons to the game. You will find hatche...