Project Zomboid

Project Zomboid

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Authentic Regional Police
   
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114.253 KB
15 Mar @ 3:53am
6 Apr @ 6:12am
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Authentic Regional Police

Description
This mod aims to make Build 42's regional police vehicle spawns more realistic.

With this mod enabled, the distribution of police vehicles is drastically improved. By default, all police vehicles - no matter how common a specific department would be in real life - have the same spawn chances as each other. For example:
Without this mod, you might not be able to find a SINGLE Louisville City Police vehicle in the entirety of Louisville because of all spawns getting replaced by county or state police.
With this mod, however, one would have to be extremely unlucky to not find a city police car in Louisville because of the vastly increased spawn chances.
It's obvious the vanilla scenario would never realistically happen, simply because of the city police department having jurisdiction in only one area: the city itself. Other police departments, like County Police or the State Police, would be involved much more in fighting the zombie outbreak in other parts of the county and state, respectively, where there is no police force dedicated to that specific area.

Spawn chances
Common police car:
- Louisville: 80% City PD, 10% County PD, 10% State Trooper
- Louisville suburbs: 75% County PD, 25% State Trooper
- Louisville International Airport: 50% Security (Pickup), 12.5% County PD, 37.5% State Trooper
- Valley Station: 50% Sheriff's Office, 25% County PD, 25% State Trooper
- Muldraugh: 62.5% City PD, 25% Sheriff's Office, 12.5% State Trooper
- West Point: 75% City PD, 25% State Trooper
- Rosewood: 75% Sheriff's Office, 25% State Trooper
- Riverside: 75% Sheriff's Office, 25% State Trooper
- March Ridge: 100% State Trooper
- Everywhere else: 20% Sheriff's Office, 80% State Trooper
Rarer police vehicle:
- Louisville: 60% City PD (SWAT), 20% County PD, 20% State Trooper
- Louisville suburbs: 75% County PD, 25% State Trooper
- Louisville International Airport: 60% Security, 10% County PD, 30% State Trooper
- Valley Station: 50% County PD, 50% State Trooper
- Everywhere else: 100% State Trooper

Notice: The mod relies fully and completely on systems and content that is provided with the vanilla version of Build 42, including all of the police vehicles mentioned in the description. All this mod does is adjust how common the specific law enforcement organizations are - nothing more, nothing less.

Workshop ID: 3444818358
Mod ID: AuthPolice
Popular Discussions View All (1)
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1
20 Mar @ 11:46am
PINNED: How this mod works
KapitanSWAT
49 Comments
KapitanSWAT  [author] 28 Jun @ 7:32am 
This mod doesn't change the spawn rates or spawning mechanisms for police cars. It only affects REPLACEMENT vehicles for when the game attempts to spawn a police vehicle - so the spawning itself is untouched, only the end cars are touched.
Sidney Boogins 27 Jun @ 7:04pm 
doesnt seem to work at all. Only police vehicles that spawn are parked usually in front of police stations, and this mod makes them like .05% chance of spawning at all. no other mods that touch vehicles or spawn rates at all besides bombs
KapitanSWAT  [author] 26 Jun @ 9:02am 
@𝔅𝔞𝔰𝔢𝔡
Yes, of course. It just won't apply to already-spawned cars, which will remain in vanilla 1:1 ratio between each law enforcement agency.
𝔅𝔞𝔰⁧⁧𝔢𝔡 26 Jun @ 7:46am 
can i add this mod mid play through?
Spiffo 25 Jun @ 11:55pm 
:spiffo:
KapitanSWAT  [author] 20 Jun @ 12:41am 
@-002- ゼロツー -002-
Week One doesn't interfere with this mod directly. However, to my knowledge, Week One significantly alters various spawning mechanisms, and thus may have reduced car spawns => less chance of finding police cars. It's worth nothing that for each parking spot designated as a police car spawn point, there is a 60% chance that the spawned car will NOT be a police vehicle.
My advice would be to turn up car spawns to at least "normal" (from the default "low") in Sandbox settings. You could also try increasing randomized road story chance, so that police roadblocks etc. have a greater chance to appear.
-002- ゼロツー -002- 19 Jun @ 2:49pm 
Is it compatible with the Week One mod? Cause either I have something broken, or Im EXTREMELY unlucky and hasnt found a single police car anywhere on the map. Checked literally every police station except for Louisville and hasnt found a single one of them, starting to think that Week One has messed with the mod in some way preventing the police cars from spawning. No Week One was fine and I found a State Trooper car at the first police station Ive visited. Idk, it could be just extreme unluck on my side, but still worth noting, I think
KapitanSWAT  [author] 11 Jun @ 6:57am 
Tl;dr there never will be a B41 version because B41 has no foundations for this mod to exist.

While I could just back port the skins from B42, there still would be no regional spawn replacement system in place that would allow for region-based police car spawning in B41. And wasting time on remaking this system while it exists already - among many other new and improved features - in a newer version of the game is not something I'm willing to do.
KapitanSWAT  [author] 11 Jun @ 6:54am 
@XBankaiX
Quote from the description of this mod:
"Notice: The mod relies fully and completely on systems and content that is provided with the vanilla version of Build 42, including all of the police vehicles mentioned in the description. All this mod does is adjust how common the specific law enforcement organizations are - nothing more, nothing less. "
XBankaiX 10 Jun @ 8:29pm 
Is their a B41 version ?