DayZ
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MetroWatch 1.28
   
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Type: Mod
File Size
Posted
Updated
64.096 MB
15 Mar @ 6:52am
4 Jun @ 4:57am
6 Change Notes ( view )

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MetroWatch 1.28

Description
This package contains all three Metro Watch mods and is adapted to version 1.28

The watch only works in its own watch slot. The HUD is white by default.

A huge thanks goes to Buddy for the original mods and for allowing repacks.
Metro Watch: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3133047673
Metro Watch HUD: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3138628479
Metro Watch Custom Slot: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3138624783

Note:
After a battery has been inserted into the watch, it must be turned on before placing it into the watch slot.
Otherwise, the time will not be displayed in the HUD.
27 Comments
Oktogon9 18 Jul @ 3:45pm 
Danke....I've read the old message. Will put a link and liked already.
GeStoertebecker  [author] 9 Jun @ 5:03am 
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<types>
<type name="Metro_Watch">
<nominal>35</nominal>
<lifetime>7200</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0" />
<category name="tools" />
<usage name="Office" />
<usage name="School" />
<usage name="Town" />
<usage name="Village" />
<tag name="shelves" />
</type>
</types>
nvc 9 Jun @ 1:49am 
Thanks, king.
PaPaSc0oBy42o 8 Jun @ 6:19pm 
Great mod! Any types file for integrating into load outs/loot table?
Dienamik 5 Jun @ 10:36pm 
Thank you for the update!
GeStoertebecker  [author] 4 Jun @ 5:10am 
The update for version 1.28 is finished. Please excuse the double upload—I had mixed up the folder structure.
Daxolion 3 Jun @ 10:46am 
The enum that makes the error in 4_world script, has to be deleted.

It is already declared in 3_game/enums.c

as far as i can tell.
Black Soull 3 Jun @ 9:12am 
Update please for 1.28
Dienamik 3 Jun @ 7:10am 
@GeStoertebecker 1.28 update causes this error and crash:

Metro_Watch/scripts/4_World/metro_watch\entities\metro_watch.c(64): Class/Enum definition inside block. (missing '}' ?)
SCRIPT (E): Failed to load entities script!
SCRIPT (E): NULL pointer to instance. Variable '(null)' during call 'array<EntityAI>.Clear'
Class: 'EntityAI'
Entity id:-9223196114608337471
camo 9 May @ 5:03am 
After the last update, players have 150 health points instead of 100.
I'm not a programmer, but I suspect that the problem is in Metro_Watch_Slot.pbo.
In the file config.cpp :

class CfgVehicles
{
class Clothing;
class Metro_Watch: Clothing
{
inventorySlot[] += {"Metro_Watch"};
};
class Man;
class SurvivorBase: Man
{
attachments[] += {"Metro_Watch"};
class DamageSystem
{
class GlobalHealth
{
class Health
{
hitpoints = 150;
healthLevels[] = {{1,{""}},{0.7,{""}},{0.5,{""}},{0.3,{""}},{0,{""}}};
};
};
.......

I tried changing 150 to 50 and it works. Players have 50 health points.