RimWorld

RimWorld

Not enough ratings
Ancient Urban Ruins Hit Point
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
603.064 KB
18 Mar @ 1:48am
1 Change Note ( view )

Subscribe to download
Ancient Urban Ruins Hit Point

Description
After a short break, I finally gave HP to the walls and some objects, and it turned out to be surprisingly simple.

This mod is partially incompatible with existing saves.

FAQ:
Hey! Why do my walls have -1 HP?!?!?
- If you live in ancient ruins - DO NOT INSTALL THIS MOD!
- If you are currently looting ancient ruins - DO NOT INSTALL THIS MOD!!
- If you started the 'Safe House' or 'Scavenger Group' scenario - DO NOT INSTALL THIS MOD!!!
3 Comments
Radiosity 21 Mar @ 6:55am 
@StackSounds - the whole experience is in breaking through particular areas (rubble and similar), smashing through vents, or otherwise finding ways to get through the area to loot the goodies. Mods like Minify Everything basically trivialise the intended experience since you can just uninstall blockers like big heavy doors instead of taking the time to destroy them. Not having HP on walls makes them invincible and means you can't just break them down to bypass the intended routes.

Note that this mostly applies to the various Z-levels underground, the surface areas tend to be more open and easily explorable.
Meteores  [author] 18 Mar @ 7:45am 
@StockSounds
1. Not so much
2. If something cannot be broken, it can be disassembled.
3. No
StockSounds 18 Mar @ 6:39am 
I haven't quite gotten to playing Ancient Urban Ruins, are a lot of things just not breakable? Is there some areas that are unbreakable for a reason, or is breaking through walls just "not the intended experience"? I haven't tried it before but that does sound like a good change.
It doesn't add hit points to staircases, right?