Garry's Mod

Garry's Mod

110 ratings
[TTT] Bricklair
   
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Content Type: Addon
Addon Type: Map
File Size
Posted
Updated
19.078 MB
22 Mar @ 6:37am
6 Apr @ 10:24am
3 Change Notes ( view )

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[TTT] Bricklair

Description
MEMO TO ALL CLEARANCE LEVEL 2 EMPLOYEES:

DSB Corporation recognizes that there is growing sentiment among some workers that a labor union should be formed. Leadership recognizes that, per section 3058.2 of the Employee Guidebook, forming a labor union is well within your rights. However, we would also remind that per section 3058.2.1 of the Employee Guidebook, employees will be rewarded a handsome sum of money for elimination of union sympathizers. Leadership has provided weaponry and ammunition should someone want to undertake this process.

Hail Dalton,
Leadership

Bricklair is a TTT map set in the workers' quarters and workplace of an underground supervillain lair. The map features significant verticality and a relatively large area of play. This map is a work in progress and is being made for the #MapLabs World Domination competition.
8 Comments
Captain Trolling 3 May @ 5:48pm 
:steamhappy::steamhappy:I FUCKING HATE THE UNION I LOVE CORPOS :steamhappy::steamhappy:
Idolon  [author] 28 Mar @ 4:06pm 
I have updated the map to include a new optional innocent objective of delivering rollermines to the freight elevator. More details in change notes.
Idolon  [author] 28 Mar @ 1:31pm 
The map should only require HL2 and CS:S to be mounted.
plutofluffy42 27 Mar @ 6:49pm 
I see missing textures, am I missing something?
Meat train V2 24 Mar @ 5:09am 
dis is crazy good :steamthumbsup:
JJ 23 Mar @ 8:44pm 
brick brutalism is not something i expected today, thank you
Cpt.Haxray 23 Mar @ 12:28pm 
Played this map with a group of friends. Honestly a very fun map as is. Impressive work considering how fast the release schedule on this map was as well.

If i may give a nitpick, i've had some people complain that navigation can be difficult at first due to some areas looking similar. Adding some signage leading to identifiable landmark rooms could help this a little.
Ori 22 Mar @ 6:58pm 
spookie dookie