STRAFTAT
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How to jump with Mousewheel
作者: (1)AlexV
Jump with mwheelup/down by editing registry entries.
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Ingame
The (currently) only way to use mwheelup&mwheeldown to jump is to change some entries in your registry.

Before changing the entries, start the game and try to change the "Swap" setting to something else. This won't work, since this option only accepts a "Vector2d", which can only be the scrollwheel - but doing this creates a needed registry entry. Also, just for safety, change the jump bind aswell - you can change it back to space again, but the registry entry only gets created on change.

Registry
After that, close the game, press Win+R, type "regedit" and press enter.

Navigate to "Computer\HKEY_CURRENT_USER\Software\LemaitreBros\STRAFTAT"

In there, you will find an entry called something like
  • "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerJump0_h1746307651"
    and
  • "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerJump1_h1746307651"
(The numbers at the end might differ)


If you want to jump with space AND scrollwheel:
  1. Doubleclick "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerChangeWeapon0_h562535876" (the number at the end might differ).
  2. Copy the content and close the window.
  3. Doubleclick "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerJump1_h1746307651", delete the content and paste the copied value.



If you ONLY want to jump with scrollwheel:
  1. Doubleclick "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerChangeWeapon0_h562535876" (the number at the end might differ).
  2. Copy the content and close the window.
  3. Doubleclick "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerJump0_h1746307651", delete the content and paste the copied value.
  4. Delete "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerJump1_h1746307651"

Registry Swap fix
The only problem remaining now is that whenever you jump, you also swap your weapons. Since you can't change the "Swap" setting ingame, you also have to edit the registry entry.
  1. Doubleclick "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerChangeWeapon0_h562535876" (the number at the end might differ).
  2. Delete the content and type the following: "<Keyboard>/x." without the quotation marks. Change x to whatever key you want as your new "Swap" bind.
tldr
  • Open regedit, go to Computer\HKEY_CURRENT_USER\Software\LemaitreBros\STRAFTAT
  • Set "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerJump1_h1746307651" to the same value that is in "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerChangeWeapon0_h562535876"
  • Set "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerChangeWeapon0_h562535876" to "<Keyboard>/x." without quotation marks. x is your new "Swap" key.
9 件のコメント
(1)AlexV  [作成者] 6月1日 12時33分 
nice, what was the issue?
Rogerthat2k 6月1日 9時11分 
i fixed it, finally worked, thankyou so much :steamhappy:
(1)AlexV  [作成者] 5月28日 18時35分 
nope, never had that :(
Rogerthat2k 5月24日 8時56分 
the entries worked, but now whenever i go into the game, and try n go into a match, my screen is just some weird texture, and it wont load me into a match, doesn't matter what mode, even in training ground it happens, did you have this too?
(1)AlexV  [作成者] 5月23日 10時45分 
@Rogerthat2k try to change the "Swap" Setting ingame - you can only set it to mousewheel, but changing it creates the entry (i think).
Rogerthat2k 5月23日 9時46分 
i've only got 2 player control entries, both for jump, not the "PlayerControls (UnityEngine.InputSystem.InputActionAsset):PlayerChangeWeapon0"
The matrix. 5月9日 18時55分 
regedit to mwjump is the craziest tech ive seen
Bazzsn. 3月30日 12時15分 
holy moly
ROGUE 3月29日 23時12分 
the fact I have to change entries in the registry to jump with scroll is insane