Zombie Night Terror

Zombie Night Terror

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How to replace sound and use the environment sound player
By Mr. Troll
[Notice] This is a local change, meaning you'll have to share the bank files with anyone else if you want them to hear the replaced music/sounds. Also this guide cannot add independent music options in the editor, as much as i wish it could. :(

Environment sound player tutorial is at the bottom of the replacement guide
   
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Requirements
Find your bank files
After downloading and extracting the required tool, the next step is finding your bank files.

Right click on zombie night terror > manage > browse local files > znt_data > streaming assets.

Ignore the masterbank.strings file as it will not extract for some reason.







The master bank is all of the sounds/gunshots/anything that's not ambient noises or music.

Extracting the bank files
After locating the bank files, Go to your bank tool folder and put them in it.











Next step
Start the Fmod bank tool exe and click "Extract"






After the extraction is complete, Go to the wav folder. That is where the audio is located.





Replacing the sounds
Now for the third glorious step of this amazing guide.

Download your desired music you wish to put in the game. (has to be a .wav)

Replace the default sounds/musics with yours. It has to be named after the file you replaced or it wont work.

After your done messing with the sound files, you might actually want to use them now.






Just press Rebuild, wait for half a century. and place the bank file back where you got it from.
Congrats, you finished the guide.
Secrets of the Environment Sound Player (holy that is a long list)
Have YOU ever wonder "what the hell does this thing do" and you google it, realise that this is a decade old game and no one else knows either?? Good thing your reading this then.

Just click on the environment sound player and copy paste any one of these sound effects into it.
I wonder what creative stuff people will do with this :D

Should anyone ask me to sort this, ask yourself would you want to sort lists that hit the god dayum character limit? NO!

Sound List [only copy whats inside the quotations else it wont work]

"snapshot:/DoubleSpeed";
"event:/LogoNoclip";
"snapshot:/PauseIngame";
"snapshot:/PauseMenu";
"snapshot:/TV_Snapshot";
"snapshot:/Zoom";
"event:/ADN/ADN_Pickup";
"event:/ADN/ADN_Regain";
"event:/Amb/Amb";
"event:/Amb/Amb_Rain";
"event:/Environment/Barrel_Explo";
"event:/Environment/Barrel_Impact";
"event:/Environment/Barrel_Roll";
"event:/Environment/Bridge_Impact";
"event:/Environment/Bridge_Unlock";
"event:/Environment/Car_startLoop";
"event:/Environment/Car_stop";
"event:/Environment/Chopper";
"event:/Environment/CircularSaw_Cut";
"event:/Environment/CircularSaw_Loop";
"event:/Environment/CircularSaw_Move";
"event:/Environment/Container_Impact";
"event:/Environment/ControlRoom_test";
"event:/Environment/Crate_Unlock";
"event:/Environment/CreditsHit";
"event:/Environment/ElectricFence";
"event:/Environment/ElevatorDoor_Close";
"event:/Environment/ElevatorDoor_Open";
"event:/Environment/Env_Alarm";
"event:/Environment/Env_AlarmSiren";
"event:/Environment/Env_Asteroide_Impact";
"event:/Environment/Env_Asteroide_PreImpactWhoosh";
"event:/Environment/Env_BarricGlass_Break";
"event:/Environment/Env_BarricGlass_Hit";
"event:/Environment/Env_Barric_Explo";
"event:/Environment/Env_Barric_Hit";
"event:/Environment/Env_BigGenerator_Loop";
"event:/Environment/Env_BigPress_Loop";
"event:/Environment/Env_BigPress_Stop";
"event:/Environment/Env_BrickWall_Explo";
"event:/Environment/Env_Camera_Spot_OFF";
"event:/Environment/Env_Camera_Spot_ON";
"event:/Environment/Env_DoorsHit";
"event:/Environment/Env_DoorsHitSoft";
"event:/Environment/Env_DoorsSmash";
"event:/Environment/Env_Doors_Close";
"event:/Environment/Env_Doors_Open";
"event:/Environment/Env_ElecSparks";
"event:/Environment/Env_Elevator_Loop";
"event:/Environment/Env_Elevator_Rock_Start";
"event:/Environment/Env_Elevator_Rock_Stop";
"event:/Environment/Env_Elevator_Stop";
"event:/Environment/Env_Explo_BombMine";
"event:/Environment/Env_fan";
"event:/Environment/Env_Fire";
"event:/Environment/Env_flag_Loop";
"event:/Environment/Env_Laser_Cut";
"event:/Environment/Env_Laser_ON";
"event:/Environment/Env_LightFlick";
"event:/Environment/Env_MetalDoor_Close";
"event:/Environment/Env_MetalDoor_Open";
"event:/Environment/Env_MetalHit";
"event:/Environment/Env_Mine_Activated";
"event:/Environment/Env_Mine_StandbyLight";
"event:/Environment/Env_MouseOnTV";
"event:/Environment/Env_Portal_Loop";
"event:/Environment/Env_Portal_Spawn";
"event:/Environment/Env_PowerDown";
"event:/Environment/Env_PowerUP";
"event:/Environment/Env_Spaceship_Wrecked";
"event:/Environment/Env_Speaker_Fire";
"event:/Environment/Env_Thunder";
"event:/Environment/Env_TvZap";
"event:/Environment/Env_TV_Static";
"event:/Environment/Env_Van_Explo";
"event:/Environment/Env_Van_Hit";
"event:/Environment/Env_Vent";
"event:/Environment/Env_WaterSpray_Loop";
"event:/Environment/Env_Water_Move";
"event:/Environment/Env_Water_Splash";
"event:/Environment/Env_Water_Steady";
"event:/Environment/Fan_Hospital_Activate_Loop";
"event:/Environment/Fan_Hospital_Active_Loop";
"event:/Environment/Fan_Hospital_Desactive";
"event:/Environment/Floor_Collapse";
"event:/Environment/Floor_Crack";
"event:/Environment/Green_Switch";
"event:/Environment/HandledExplosive_Loop";
"event:/Environment/Harvester_EngineLoop";
"event:/Environment/Monolith_Destroyed";
"event:/Environment/Monolith_Drone";
"event:/Environment/Monolith_Hit";
"event:/Environment/Monolith_Shield_Loop";
"event:/Environment/Monolith_Shield_Off";
"event:/Environment/MoRSE";
"event:/Environment/Moving_Container_Loop";
"event:/Environment/Mower_Engine";
"event:/Environment/Spaceship_Crash";
"event:/Environment/Spaceship_Launch";
"event:/Environment/Spaceship_LaunchAlarm";
"event:/Environment/StadiumHorn";
"event:/Environment/Steam_Burst";
"event:/Environment/Steam_Loop";
"event:/Environment/Subway";
"event:/Environment/Toxic_Barrel";
"event:/Environment/TROLL";
"event:/Hit_Death/Blood_Particules";
"event:/Hit_Death/Body_Fall";
"event:/Hit_Death/Death_Plasma";
"event:/Hit_Death/Hit_BodyExplo";
"event:/Hit_Death/Hit_HeadExplo";
"event:/Hit_Death/Hit_Spike";
"event:/Hit_Death/Hit_Wound";
"event:/Humans/AstroGoliath_Death";
"event:/Humans/AstroGoliath_Jetpack_Land";
"event:/Humans/AstroGoliath_Jetpack_Start_Loop";
"event:/Humans/Astronaut_Jetpack_Land";
"event:/Humans/Astronaut_Jetpack_Start_Loop";
"event:/Humans/Boss02_Attacked";
"event:/Humans/Boss02_Death";
"event:/Humans/Boss02_Reload";
"event:/Humans/Boss02_Repulse";
"event:/Humans/Boss02_Shoot";
"event:/Humans/Boss02_Throw";
"event:/Humans/BossFinal_ChargeLoop";
"event:/Humans/BossFinal_Death";
"event:/Humans/BossFinal_EyeFallinVomit";
"event:/Humans/BossFinal_EyeHit";
"event:/Humans/BossFinal_HeartBeat";
"event:/Humans/BossFinal_Heart_Explo";
"event:/Humans/BossFinal_Hit";
"event:/Humans/BossFinal_Laugh";
"event:/Humans/BossFinal_Open";
"event:/Humans/BossFinal_Rot";
"event:/Humans/BossFinal_Vacum";
"event:/Humans/BossFinal_Vomit";
"event:/Humans/BossFinal_VomitParticules";
"event:/Humans/Boss_Brain_Charge";
"event:/Humans/Boss_Brain_Death";
"event:/Humans/Boss_Brain_Fire";
"event:/Humans/Boss_Brain_Fire_Stop";
"event:/Humans/Boss_Brain_Force";
"event:/Humans/Boss_Brain_HitPain";
"event:/Humans/Boss_Brain_Shield";
"event:/Humans/Boss_Brain_Shieldbreak";
"event:/Humans/Boss_ScientistBig_ChargeRoll";
"event:/Humans/Boss_ScientistBig_Dash";
"event:/Humans/Boss_ScientistBig_Drug";
"event:/Humans/Boss_ScientistBig_Impact";
"event:/Humans/Boss_ScientistBig_Jump";
"event:/Humans/Boss_ScientistBig_Mutation";
"event:/Humans/Boss_ScientistBig_Pain";
"event:/Humans/Boss_ScientistBig_RespiIn";
"event:/Humans/Boss_ScientistBig_RespiOut";
"event:/Humans/Boss_ScientistBig_RollImpact";
"event:/Humans/Boss_ScientistBig_Roll_Loop";
"event:/Humans/Boss_ScientistBig_ScreamLoop";
"event:/Humans/Boss_ScientistBig_Tired";
"event:/Humans/ChainsawDeath";
"event:/Humans/Character_Talk";
"event:/Humans/Cheerleader_Dance";
"event:/Humans/Chemist_Chair_Walk";
"event:/Humans/Chemist_Laugh";
"event:/Humans/Clown_Death";
"event:/Humans/Clown_Reload";
"event:/Humans/Clown_Repulse";
"event:/Humans/Clown_Shoot";
"event:/Humans/Clown_Steps";
"event:/Humans/Cop_DrugSearch";
"event:/Humans/Director_Contamination";
"event:/Humans/Director_CutClap";
"event:/Humans/Director_Smoke";
"event:/Humans/DrugLordDeath";
"event:/Humans/DrugLord_Laugh";
"event:/Humans/DrugLord_Scream";
"event:/Humans/Garbage_Girl_In";
"event:/Humans/Garbage_Girl_Out";
"event:/Humans/Garbage_Girl_SmallClose";
"event:/Humans/Garbage_Girl_SmallOpen";
"event:/Humans/HomelessBurp";
"event:/Humans/HomelessDrink";
"event:/Humans/Humans_Astrogoliath_Pain_Low";
"event:/Humans/Humans_Astrogoliath_Surprised_Low";
"event:/Humans/Humans_BeepTyping";
"event:/Humans/Humans_Boy_Vomit";
"event:/Humans/Humans_CartoonFall";
"event:/Humans/Humans_Civil_Gum";
"event:/Humans/Humans_Civil_Journal";
"event:/Humans/Humans_Civil_Molotov_aim";
"event:/Humans/Humans_Civil_Photo";
"event:/Humans/Humans_Civil_Pop";
"event:/Humans/Humans_Contamination_Badass";
"event:/Humans/Humans_Contamination_CopAssault";
"event:/Humans/Humans_Contamination_CopGunner";
"event:/Humans/Humans_Contamination_Girl";

Secrets of the Environment sound player [Electric boogaloo]
2nd part of big ah list

"event:/Humans/Humans_Contamination_Punk";
"event:/Humans/Humans_Contamination_ShotGun";
"event:/Humans/Humans_Cops_DeathScream";
"event:/Humans/Humans_CRS_Steps";
"event:/Humans/Humans_Daft_Teleport_In";
"event:/Humans/Humans_Daft_Teleport_In_02";
"event:/Humans/Humans_Daft_Teleport_Out";
"event:/Humans/Humans_Daft_Teleport_Out_02";
"event:/Humans/Humans_Doctor_glasses";
"event:/Humans/Humans_Doctor_Write";
"event:/Humans/Humans_Dorctor_chirurgie";
"event:/Humans/Humans_Drone_Attacked";
"event:/Humans/Humans_Drone_runLoop";
"event:/Humans/Humans_Drone_Shoot";
"event:/Humans/Humans_Drone_Surprised";
"event:/Humans/Humans_Girl_DeathScream";
"event:/Humans/Humans_Girl_Joy";
"event:/Humans/Humans_Girl_Scared";
"event:/Humans/Humans_Girl_Surprised";
"event:/Humans/Humans_Girl_TerrorScream";
"event:/Humans/Humans_Hazmat_DeathScream";
"event:/Humans/Humans_Hazmat_Scared";
"event:/Humans/Humans_Hazmat_Surprised";
"event:/Humans/Humans_Hazmat_TerrorScream";
"event:/Humans/Humans_KeyboardTyping";
"event:/Humans/Humans_Man_Attack";
"event:/Humans/Humans_Man_DeathScream";
"event:/Humans/Humans_Man_DeathScream_Daft";
"event:/Humans/Humans_Man_DeathScream_Low";
"event:/Humans/Humans_Man_Pain";
"event:/Humans/Humans_Man_Pain_Daft";
"event:/Humans/Humans_Man_Pain_Low";
"event:/Humans/Humans_Man_Scared";
"event:/Humans/Humans_Man_Surprised";
"event:/Humans/Humans_Man_Surprised_Daft";
"event:/Humans/Humans_Man_Surprised_Low";
"event:/Humans/Humans_Man_TerrorScream";
"event:/Humans/Humans_Man_TerrorScream_Daft";
"event:/Humans/Humans_Man_TerrorScream_Low";
"event:/Humans/Humans_Ninja_DeathScream";
"event:/Humans/Humans_Ninja_Jump";
"event:/Humans/Humans_Ninja_Steps";
"event:/Humans/Humans_Ninja_Steps_Clothes";
"event:/Humans/Humans_Ninja_Surprised";
"event:/Humans/Humans_Ninja_TerrorScream";
"event:/Humans/Humans_Ninja_WallSteps";
"event:/Humans/Humans_Worker_Brush";
"event:/Humans/Humans_Worker_Drill01";
"event:/Humans/Humans_Worker_Drill02";
"event:/Humans/Humans_Worker_Hammer";
"event:/Humans/MachineGunner_Clothes";
"event:/Humans/MachineGunner_Death";
"event:/Humans/MachineGunner_Land";
"event:/Humans/MachineGunner_Laugh";
"event:/Humans/MachineGunner_Step";
"event:/Humans/MachineGunner_Turn";
"event:/Humans/OldLadyFart";
"event:/Humans/OldLadyWheels";
"event:/Humans/PORN";
"event:/Humans/Sniper_steps";
"event:/Humans/SuperComputer_Rise";
"event:/Humans/SuperComputer_Unrise";
"event:/Humans/SuperComputor_Generator_Loop";
"event:/Humans/SwordWomen_Shower";
"event:/Humans/Terminator_Aim";
"event:/Humans/Terminator_Death";
"event:/Humans/Terminator_Repulse";
"event:/Humans/Terminator_RiseStart";
"event:/Humans/Terminator_Spot";
"event:/Humans/Terminator_Steps";
"event:/Humans/Weapons/Cheerleader_Kick";
"event:/Humans/Weapons/Gun_Reload_In";
"event:/Humans/Weapons/Gun_Reload_Out";
"event:/Humans/Weapons/Molotov_Explo";
"event:/Humans/Weapons/Molotov_Throw";
"event:/Humans/Weapons/Rick_Kick";
"event:/Humans/Weapons/Rifle_Reload_In";
"event:/Humans/Weapons/Rifle_Reload_Out";
"event:/Humans/Weapons/Rock_Magnum";
"event:/Humans/Weapons/Weapons_AssaultRifle_Shot";
"event:/Humans/Weapons/Weapons_AstroGoliath_Shot";
"event:/Humans/Weapons/Weapons_Astronaut_Shot";
"event:/Humans/Weapons/Weapons_Astronaut_Shot_Bullet_Loop";
"event:/Humans/Weapons/Weapons_BouncerPunch";
"event:/Humans/Weapons/Weapons_CanonMoon_BulletImpact";
"event:/Humans/Weapons/Weapons_CanonMoon_BulletLoop";
"event:/Humans/Weapons/Weapons_CanonMoon_Shot";
"event:/Humans/Weapons/Weapons_Canon_Moon_Move";
"event:/Humans/Weapons/Weapons_Chainsaw";
"event:/Humans/Weapons/Weapons_Chainsaw_CutFlesh";
"event:/Humans/Weapons/Weapons_Chainsaw_Idle";
"event:/Humans/Weapons/Weapons_Chainsaw_Run";
"event:/Humans/Weapons/Weapons_Chainsaw_Start";
"event:/Humans/Weapons/Weapons_Chainsaw_Stop";
"event:/Humans/Weapons/Weapons_Contondante_impact";
"event:/Humans/Weapons/Weapons_Contondante_Woosh";
"event:/Humans/Weapons/Weapons_CRS_Shield_Impact";
"event:/Humans/Weapons/Weapons_Grenadelauncher_Shot";
"event:/Humans/Weapons/Weapons_Gunner_Reload";
"event:/Humans/Weapons/Weapons_Gunner_Shot";
"event:/Humans/Weapons/Weapons_Kamikaze_Remote_On";
"event:/Humans/Weapons/Weapons_MachinegunLoud_Shot";
"event:/Humans/Weapons/Weapons_MachineGunNewShot";
"event:/Humans/Weapons/Weapons_MachineGunNewSpin";
"event:/Humans/Weapons/Weapons_Machinegun_Shot";
"event:/Humans/Weapons/Weapons_Priest_Shoot_Spell";
"event:/Humans/Weapons/Weapons_Sentry_Canon_Reload";
"event:/Humans/Weapons/Weapons_Sentry_Canon_Rise";
"event:/Humans/Weapons/Weapons_Sentry_Canon_Shot";
"event:/Humans/Weapons/Weapons_Sentry_Canon_Turn";
"event:/Humans/Weapons/Weapons_Sentry_Canon_Unrise";
"event:/Humans/Weapons/Weapons_Sentry_Explo";
"event:/Humans/Weapons/Weapons_Shotgun_Pump";
"event:/Humans/Weapons/Weapons_Shotgun_Reload";
"event:/Humans/Weapons/Weapons_Shotgun_Shot";
"event:/Humans/Weapons/Weapons_Sniper_Reload";
"event:/Humans/Weapons/Weapons_Sniper_Shot";
"event:/Humans/Weapons/Weapons_Uzi";
"event:/Humans/Weapons/Weapons_Virgin_Shoot_Spell";
"event:/Menu/ChallengeHitComplete";
"event:/Menu/ChallengeHitFail";
"event:/Menu/Door_Break_OFF";
"event:/Menu/Door_Break_ON";
"event:/Menu/Env_TV_Clic";
"event:/Menu/Env_TV_Mouth";
"event:/Menu/Env_TV_OFF";
"event:/Menu/Env_TV_ON";
"event:/Menu/Generator_Break_OFF";
"event:/Menu/Generator_Break_ON";
"event:/Menu/Menu_AmbLoop";
"event:/Menu/Menu_ChallengeUnlock";
"event:/Menu/Menu_ChallengeUnlock_Ingame";
"event:/Menu/Menu_ChapterSelect";
"event:/Menu/Menu_Clic";
"event:/Menu/Menu_ClicBrain";
"event:/Menu/Menu_ClicChapter";
"event:/Menu/Menu_ClicExit";
"event:/Menu/Menu_ClicGeneric";
"event:/Menu/Menu_ClicOption";
"event:/Menu/Menu_ClicPrevious";
"event:/Menu/Menu_Continue";
"event:/Menu/Menu_DeleteSave";
"event:/Menu/Menu_LevelPlay";
"event:/Menu/Menu_LevelResult";
"event:/Menu/Menu_LevelSelect";
"event:/Menu/Menu_MouseOnBrain";
"event:/Menu/Menu_MouseOnChapter";
"event:/Menu/Menu_MouseOnExit";
"event:/Menu/Menu_MouseOnGeneric";
"event:/Menu/Menu_MouseOnOption";
"event:/Menu/Menu_MutationOverButton";
"event:/Menu/Menu_MutationSelect";
"event:/Menu/Menu_MutationUnlock";
"event:/Menu/Menu_OverButton";
"event:/Menu/Menu_PlayButton";
"event:/Menu/Menu_ScreenBack";
"event:/Menu/Menu_ScreenForward";
"event:/Menu/Menu_select_Block";
"event:/Menu/Menu_select_Boom";
"event:/Menu/Menu_select_Climb";
"event:/Menu/Menu_select_Conta";
"event:/Menu/Menu_select_Jump";
"event:/Menu/Menu_select_Run";
"event:/Menu/Menu_select_Sacri";
"event:/Menu/Menu_select_Scream";
"event:/Menu/Menu_select_Spit";
"event:/Menu/Menu_select_Tank";
"event:/Menu/Menu_Timer_BipEnd";
"event:/Menu/Menu_Timer_BipSingle";
"event:/Menu/Menu_Timer_BipTriple";
"event:/Menu/PauseMenu_In";
"event:/Menu/PauseMenu_Out";
"event:/Menu/PauseMenu_Snapshot";
"event:/Menu/Speed_Double_OFF";
"event:/Menu/Speed_Double_ON";
"event:/Menu/Speed_Double_SnapShot";
"event:/Menu/Stairs_DOWN";
"event:/Menu/Stairs_UP";
"event:/Menu/TV_Music_Snapshot";
"event:/Menu/Zoom";
"event:/Music/Menu_IngamePause_Music";
"event:/Music/MusicControl";
"event:/Zombies/Zombies_random_Amb_Loop";
"event:/Zombies/Basic/Zombies_Basic_Bite";
"event:/Zombies/Basic/Zombies_Basic_Boomer";
"event:/Zombies/Basic/Zombies_Basic_BoomerV4";
"event:/Zombies/Basic/Zombies_Basic_Boomer_Grow";
"event:/Zombies/Basic/Zombies_Basic_Charge";
"event:/Zombies/Basic/Zombies_Basic_Crachat";




Secrets of the Environment sound player (AAAAAAAAAAAAAAA)
"event:/Zombies/Basic/Zombies_Basic_Bite";
"event:/Zombies/Basic/Zombies_Basic_Boomer";
"event:/Zombies/Basic/Zombies_Basic_BoomerV4";
"event:/Zombies/Basic/Zombies_Basic_Boomer_Grow";
"event:/Zombies/Basic/Zombies_Basic_Charge";
"event:/Zombies/Basic/Zombies_Basic_Crachat";
"event:/Zombies/Basic/Zombies_Basic_CrachatImpact";
"event:/Zombies/Basic/Zombies_Basic_Death_Fire";
"event:/Zombies/Basic/Zombies_Basic_ElecDeath";
"event:/Zombies/Basic/Zombies_Basic_Explo";
"event:/Zombies/Basic/Zombies_Basic_Explo_Grow";
"event:/Zombies/Basic/Zombies_Basic_HumanGrab";
"event:/Zombies/Basic/Zombies_Basic_Jump";
"event:/Zombies/Basic/Zombies_Basic_Sacrifice_Fire";
"event:/Zombies/Basic/Zombies_Basic_Sacrifice_Start";
"event:/Zombies/Basic/Zombies_Basic_Screamer";
"event:/Zombies/Basic/Zombies_Basic_Spawn";
"event:/Zombies/Basic/Zombies_Basic_SpitAim";
"event:/Zombies/Basic/Zombies_Basic_Spit_Shoot";
"event:/Zombies/Basic/Zombies_Runner_Basic_Start";
"event:/Zombies/Basic/Zombies_Runner_Basic_Steps";
"event:/Zombies/Basic/Zombies_Runner_Basic_Stop";
"event:/Zombies/Basic/Zombies_Spit_Impact";
"event:/Zombies/Blocker/Zombies_Blocker_Death_Fire";
"event:/Zombies/Blocker/Zombies_Blocker_Mutation";
"event:/Zombies/Blocker/Zombies_Blocker_Mutation_End";
"event:/Zombies/Blocker/Zombies_Blocker_Sacrifice_Fire";
"event:/Zombies/Blocker/Zombies_Blocker_Sacrifice_Start";
"event:/Zombies/Blocker/Zombies_Blocker_Scream";
"event:/Zombies/Climber/Zombies_Climber_Charge";
"event:/Zombies/Climber/Zombies_Climber_Death_Fire";
"event:/Zombies/Climber/Zombies_Climber_Griffes";
"event:/Zombies/Climber/Zombies_Climber_Mutation";
"event:/Zombies/Climber/Zombies_Climber_RunSteps";
"event:/Zombies/Climber/Zombies_Climber_Sacrifice_Fire";
"event:/Zombies/Climber/Zombies_Climber_Sacrifice_Start";
"event:/Zombies/Climber/Zombies_Climber_Scream";
"event:/Zombies/Climber/Zombies_Climber_Wisper_random";
"event:/Zombies/Tank/Zombies_Tank_ArmAttack";
"event:/Zombies/Tank/Zombies_Tank_Boomer";
"event:/Zombies/Tank/Zombies_Tank_Boomer_Grow";
"event:/Zombies/Tank/Zombies_Tank_Charge";
"event:/Zombies/Tank/Zombies_Tank_Death_Fire";
"event:/Zombies/Tank/Zombies_Tank_Explo";
"event:/Zombies/Tank/Zombies_Tank_HeadAttack";
"event:/Zombies/Tank/Zombies_Tank_Jump";
"event:/Zombies/Tank/Zombies_Tank_Land";
"event:/Zombies/Tank/Zombies_Tank_Mutation";
"event:/Zombies/Tank/Zombies_Tank_Run_DashEnd";
"event:/Zombies/Tank/Zombies_Tank_Run_Start";
"event:/Zombies/Tank/Zombies_Tank_Sacrifice_Fire";
"event:/Zombies/Tank/Zombies_Tank_Sacrifice_Start";
"event:/Zombies/Tank/Zombies_Tank_Screamer";
"event:/Zombies/Tank/Zombies_Tank_Spit_MineLoop";
"event:/Zombies/Tank/Zombies_Tank_Steps";
3 Comments
uh_maybe_123 12 Jul @ 3:52am 
very cool! :spiffo:
Shakir123 6 Apr @ 3:22am 
First the human more editor options mod, then the way to change the sprites, and now we can modify the music? That's awesome! At this point, we're gonna run out of things to modify out of the game by the end of this year! :baddoctor:
Mr. Troll  [author] 2 Apr @ 9:12pm 
Also the music in the video is called "Slave knight gael" from dark souls 3