Garry's Mod

Garry's Mod

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Distant Shore [ZS] - AI Nodes (And Navmesh)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun
File Size
Posted
Updated
3.912 MB
4 Apr @ 4:16pm
4 Apr @ 4:43pm
2 Change Notes ( view )

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Distant Shore [ZS] - AI Nodes (And Navmesh)

In 1 collection by Coffee Man
Coffee Man's Gameplay-Enhancing Addons
67 items
Description
AI Nodes and an auto-generated Navmesh for Distant Shore, a (pretty good) Zombie Survival map.




Features:
  • AI Nodes, first auto generated using the auto generated Navmesh, and then further modified manually by me.

  • AI Nodes only cover the playable area. Rooftops and out of bound spots don't have AI Nodes. Intentionally done to prevent NPCs getting stuck in Horde-Type Minigames.

  • Auto Generated Navmesh (and also optimized with Navmesh Optimizer). Extends out of bounds and was merely an afterthought. It was mainly used to auto generated the AI Nodes.

  • Enables the player to play in this map with NPCs.




Credits:
  • Coffee Man: Doin' all da AI Nodes stuff 'n sh*t.

  • leave: Creating all da map 'n sh*t.


2 Comments
Coffee Man  [author] 21 May @ 1:22am 
Must be something going on on your end, the .ain file is included in this addon.

You can also download the addon with crowbar, unpack it and put the .ain file in your gmod copy locally if the workshop way isn't working for whatever reasons.