Garry's Mod

Garry's Mod

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[TFA Cut Black Ops 1 Content] Sabertooth Chainsaw
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Movie, Realism
File Size
Posted
26.724 MB
6 Apr @ 11:05am
1 Change Note ( view )

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[TFA Cut Black Ops 1 Content] Sabertooth Chainsaw

Description
══════════ Info ══════════
This here is The Sabertooth, it was a lost piece of call of duty black ops 1 content. This weapon was supposed to be a chainsaw for zombies but never made it into the final cut. The only thing that remained was the animations, textures and unwrapped model. Thankfully the modding community managed to give it a second chance and was placed in various mods for Call of Duty Black Ops 1 zombies, the more recent version of black ops 1 zombies reimagined has this weapon placed in the mystery box for 950 points for all the maps whilst there exists a map called "Albtraume" released in June 1, 2019. The chainsaw in those mods acted very differently, in reimagined, there was a cooldown for long you can use the weapon whereas in Albatraume the weapon had no cooldown and there existed two versions of this weapon, one without the brutal blades attached and the pack-a-punch version using those said blades. Finding a way to get black ops 1 mods extracted was tough, since the convenient tools were unable to detect the modded black ops 1 application. Thankfully some kid in Algeria taught me this exploit that made it easier for me to extract the assets needed to show the lost potential that was The Sabertooth Chainsaw.

I hope you guys enjoy seeing what lost content has been found from Black Ops 1 zombies.

Link to Albtraume[callofdutyrepo.com].
Link to 10/2/2024 Update Black Ops 1 Reimagined[github.com].

══════════ Q&A ══════════

  • What's this?
    Black Ops 1 Cut Content using the TFA Base.
  • Why doesn't it work?
    You either forgot to subscribe to TFA Base or have an addon conflicting with it.
  • Can i modify this for my server?
    You are allowed to modify the addon, but you are not allowed to re-upload it.

═════════ Credits ═════════
  • Deika - porting assets onto garry's mod
  • Hidden - coding the chainsaw
Special thanks:
  • Treyarch - creating Black Ops 1 and the sabertooth
20 Comments
Deika  [author] 30 Apr @ 7:56pm 
well I can provide you the files, but since you mention that it's going to be on black ops 3 instead of bo1/waw, I'm a bit concern that it will not look good. If you didn't read the description of this addon, the chainsaw model's uv map hasn't been completed, the textures will not look pretty. Since black ops 3 utilizes pbr materials, it's probably going to make the model look all glitchy. Just a little heads up. Unless if you have plans to fix the uv map and add pbr materials to make it look cleaner then there shouldn't be any problems.
Buffy 30 Apr @ 7:23pm 
Yeh, was going to try get it into BO3 modtools. Original plan for the map was in BO1 but the modtools are already hard enough on the newer builds for me so just chose bo3 mod tools for it.

that'd be awesome if you could send me the files for this and ofc will give credit for any assets for both you and hidden.
Deika  [author] 21 Apr @ 10:08pm 
@buffy Like a custom world at war or black ops 1 map? I can provide you the files
Buffy 20 Apr @ 4:36am 
Hey, is it okay if I can please import this into a custom zombies map? Trying to get a fully pre alpha ascension going rn. We found a bunch of early cut stuff including layout but nothing about this specific weapon.
Deika  [author] 19 Apr @ 1:59pm 
mox 19 Apr @ 12:37pm 
wait is this actually cut weapon from black ops 1 zombies?
Kiran 13 Apr @ 1:40am 
Idk, I'm just gonna make a nice smoothie with this one
Pyri 11 Apr @ 4:21pm 
Rip 'n tear!
Demonless 10 Apr @ 11:37am 
Good stuff brother. 10/10 will chain through my enemies again.
Serban331 10 Apr @ 7:52am 
k