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Lua events OnEquipPrimary, OnEquipSecondary are triggered not onlty when player equips something, but when any character is equipped with a weapon, that includes zombies too.
so if i give weapons to bandits (who are zombies) then this is cought by your hooks and treated as player and then generates errors. please add check that the character in the functions is "IsoPlayer".
If you look to documentation those lua events take IsoGameCharacter as a parameter so its a code smell to expect IsoPlayer without a check.
o7
goodbye Weapons Condition Indicator
o7
This mod causes thousands of errors to generate if you try to equip a flashlight to the tier 3 Alice bag from AuthenticZ mod, for example.
Unfortunately , B42 added a new animation mechanics, so i'll have to rewrite the mod from the ground up to make it happen, i don't have the skill or time to do this, sorry...