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Rebellious MOCX (although a good mod) is not something I intended to run with my ADVENT-themed MOCX collection as they are supposed to be more tied to ADVENT (nothing should prevent it from working together though). Additionally I don't believe there are many issues with Rebellious MOCX that make it required to remake it. However if I work on something similar in the future, I might consider this.
This could be an optional thing that could be added to the future, but the main thing is to keep them coming back constantly so you can have the same group of MOCX trying to kill you, so it kinda would conflict with the whole purpose of the mod. Although it does not prevent the MOCX from being killed by either capturing or executing them.
The official name for the mod is "Persistent MOCX" which as the name implies, makes them be more persistent and fight against the same ones more often.
The "MOCX - ADVENT Division:" title at the start is more or less to show it's intended for the MOCX Mods to be of the same series and to work together officially.
Additionally, they are not immortal, they can still be killed, but require a different method to do so, hence the title "Persistent MOCX".
From what this say,this allow them to basically either get captured,or come back later for another chance at that,since they won't die at all and always back out if it was supposed to be a killing blow.
Perso I don't need this cause my pool is like 400 soldiers,so I'll always get some from my pool refill the moxc pool lmao,but maybe when that module update come I'll check it more
There are multiple answers for this so I'll go down the list:
1. There is no guaranteed way to keep MOCX Soldiers alive after combat, this mod simply forcefully extracts them from the mission if they take a killing blow.
2. In the MOCX Initiative Config Files, there appears to be no system to make them leave if they take a killing blow, only if they bleed-out/unconscious and are left on the ground long enough. Additionally if there is a Config I don't know about, this mod does it for you, with no need to manually edit Config Files
3. Specifically for people who wish to Character Pool their MOCX or make the game harder for themselves with higher level MOCX soldiers never actually dying.
4. I wish to add an XCOM Version of the Persistence Module, which would be able to be earned by fighting MOCX (which is planned for a future update).