Starbound

Starbound

84 ratings
Rayman Species
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File Size
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2.881 MB
14 Apr @ 12:39pm
7 Jul @ 10:46am
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Rayman Species

Description
This mod adds three playable races from the Rayman series! It adds Raypeople, Globox people, and Teensies, with much customization for each, as well as some associated things like objects.

More information on the Chucklefish Forums, where I also upload full changelogs:
https://community.playstarbound.com/resources/rayman-species.6336/

Rayman belongs to Ubisoft. I am not affiliated with Ubisoft and this is a fan project.
24 Comments
zelenbug  [author] 7 Jul @ 10:59am 
i have no idea how steam informs people of updates, but i updated to 1.3 today! you can see change notes here for the changelog
once again thanks everyone for the nice feedback & i would still somehow like to see your creations (characters, buildings, whatever) with this mod if you have made any
RustedCutlass717 2 Jun @ 2:42am 
Omg hell yeah! I LOVE Rayman, this is SICK.
all i think is that one Rayman 3 the last supper ester egg but i will be happy with anything that you do its your choice after all :demoticon:
zelenbug  [author] 5 May @ 5:11am 
@Cute Battle Robot (Curly Brace) >> maybe as references in objects (like the xowar poster)? i dont have a lot of places to fit in other npcs, since i make up characters for the crafting stations and sail is already just taken up by murfy. that said i might think about what else i could do here
this looks so cool dude! :btd6thumbsup:
is there any possibility for other character or references from the series like Serguei or pink from the rabbids and the nymphs from the main games?
not as a playable characters but like objects or enemy's :bricktherat:
zelenbug  [author] 28 Apr @ 5:31am 
@Psina thats already a thing in some form (clothes maker) or being worked on (weapons maker)
Psina 28 Apr @ 2:27am 
please add special crafts to them, like special armor and weapons that only they can craft instead of existing ones of other races. For example rayman could craft his knight skin from Legends as an armor
zelenbug  [author] 28 Apr @ 1:20am 
@Krazyfan1 like, racial specific abilities and stats and such? i dont think so still. i was thinking of making something adjacent with a tech that lets you glide like in rayman, but i just realised for balance reasons itd be better to just let them all craft the unused (i swear they used to be a rare drop in like glad giraffe..) parasol items instead
Krazyfan1 27 Apr @ 7:16pm 
Neat. any chance for some of the abilities?
Myahster 19 Apr @ 8:56pm 
the sprites are really well done